FBX not importing with vertex colours

When I import my FBX to Unreal it does not import with the vertex colours. I tried changing the import settings but I can’t find a fix. I’ve tried changing the Vertex colour setting when importing the file using all 3 settings (Replace, ignore and override)

If I export from maya and then import the file back into Maya it does have the vertex colours so it’s not an export issue.

Found the solution. Set the import setting to ‘Replace’ and apply this material to the object.

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Just do this guys