I’m using Revit 2021. The Datasmith and Twinmotion plugins aren’t currently compatible. When I import an FBX made in Revit into Unreal it loses a lot of detail. When I import this FBX into Blender it looks fine (see screenshots below). When I import into Unreal the FBX from Blender it also looks bad. Are there some import FBX settings in Unreal that can fix this file?
Link to FBX (One from Revit, one from Blender):