Fbx import crashes

Hello, I can’t import certain assets from fbx, the engine just crashes, I have no clue why, as I had these assets combined as one mesh before and imported successfully, now, that the mesh I detached into elements and have them imported as separate assets, some of them crashes the engine and I have no warning. Tried all the settings on export/import and it keeps happening. I am including latest crash log:

Log file open, 01/10/17 06:40:41
LogInit:Display: Running engine for game: NEONCITY2
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-21248433) SRandInit(-21248433).
LogTaskGraph: Started task graph with 5 named threads and 10 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.090039
LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin Substance, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Marketplace/Substance/Substance.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.14-CL-3241561
LogInit: Engine Version: 4.14.2-3241561+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
LogInit: Net CL: 3195953
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Dec 21 2016 02:13:27
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line:  
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.01.10-06.40.42:135][  0]LogInit: Selected Device Profile: [Windows]
[2017.01.10-06.40.42:135][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.01.10-06.40.42:142][  0]LogInit: Computer: LOREMIPSUM-PC
[2017.01.10-06.40.42:142][  0]LogInit: User: loremipsum
[2017.01.10-06.40.42:142][  0]LogInit: CPU Page size=65536, Cores=6
[2017.01.10-06.40.42:142][  0]LogInit: High frequency timer resolution =3.220849 MHz
[2017.01.10-06.40.42:142][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2017.01.10-06.40.42:142][  0]LogMemory: Platform Memory Stats for Windows
[2017.01.10-06.40.42:142][  0]LogMemory: Process Physical Memory: 266.53 MB used, 266.53 MB peak
[2017.01.10-06.40.42:142][  0]LogMemory: Process Virtual Memory: 272.58 MB used, 272.58 MB peak
[2017.01.10-06.40.42:142][  0]LogMemory: Physical Memory: 6457.77 MB used,  26213.22 MB free, 32671.00 MB total
[2017.01.10-06.40.42:142][  0]LogMemory: Virtual Memory: 672.27 MB used,  26213.22 MB free, 8388608.00 MB total
[2017.01.10-06.40.42:185][  0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
[2017.01.10-06.40.42:737][  0]LogD3D11RHI: D3D11 adapters:
[2017.01.10-06.40.42:752][  0]LogD3D11RHI:    0. 'NVIDIA Quadro K4200' (Feature Level 11_0)
[2017.01.10-06.40.42:752][  0]LogD3D11RHI:       4026/0/16079 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2017.01.10-06.40.42:752][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.01.10-06.40.42:756][  0]LogD3D11RHI: Creating new Direct3DDevice
[2017.01.10-06.40.42:756][  0]LogD3D11RHI:     GPU DeviceId: 0x11b4 (for the marketing name, search the web for "GPU Device Id")
[2017.01.10-06.40.42:756][  0]LogWindows: EnumDisplayDevices:
[2017.01.10-06.40.42:756][  0]LogWindows:    0. 'NVIDIA Quadro K4200' (P:1 D:1)
[2017.01.10-06.40.42:756][  0]LogWindows:    1. 'NVIDIA Quadro K4200' (P:0 D:1)
[2017.01.10-06.40.42:757][  0]LogWindows:    2. 'NVIDIA Quadro K4200' (P:0 D:0)
[2017.01.10-06.40.42:757][  0]LogWindows:    3. 'NVIDIA Quadro K4200' (P:0 D:0)
[2017.01.10-06.40.42:757][  0]LogWindows:    4. 'RDPDD Chained DD' (P:0 D:0)
[2017.01.10-06.40.42:757][  0]LogWindows:    5. 'RDP Encoder Mirror Driver' (P:0 D:0)
[2017.01.10-06.40.42:757][  0]LogWindows:    6. 'RDP Reflector Display Driver' (P:0 D:0)
[2017.01.10-06.40.42:757][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 
[2017.01.10-06.40.42:757][  0]LogD3D11RHI:     Adapter Name: NVIDIA Quadro K4200
[2017.01.10-06.40.42:757][  0]LogD3D11RHI:   Driver Version: 372.95 (internal:21.21.13.7295, unified:372.95)
[2017.01.10-06.40.42:757][  0]LogD3D11RHI:      Driver Date: 9-22-2016
[2017.01.10-06.40.42:757][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2017.01.10-06.40.42:764][  0]LogD3D11RHI:Warning: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
[2017.01.10-06.40.42:764][  0]LogD3D11RHI: Async texture creation enabled
[2017.01.10-06.40.42:778][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2017.01.10-06.40.42:778][  0]LogShaderCompilers: Guid format shader working directory is 25 characters bigger than the processId version (J:/neon city/NEONCITY2 4.13/Intermediate/Shaders/WorkingDirectory/7264/).
[2017.01.10-06.40.42:778][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lorem ipsum/AppData/Local/Temp/UnrealShaderWorkingDir/C2EE8A784587262F01529DA736F03716/'.
[2017.01.10-06.40.42:778][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2017.01.10-06.40.43:710][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2017.01.10-06.40.43:753][  0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2017.01.10-06.40.43:793][  0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2017.01.10-06.40.43:835][  0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2017.01.10-06.40.43:876][  0]LogTemp:Display: Loaded TP MacTargetPlatform
[2017.01.10-06.40.43:916][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2017.01.10-06.40.43:958][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2017.01.10-06.40.43:999][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2017.01.10-06.40.44:030][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2017.01.10-06.40.44:070][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2017.01.10-06.40.44:110][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2017.01.10-06.40.44:151][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2017.01.10-06.40.44:193][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2017.01.10-06.40.44:236][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2017.01.10-06.40.44:278][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2017.01.10-06.40.44:358][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2017.01.10-06.40.44:358][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2017.01.10-06.40.44:384][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2017.01.10-06.40.44:447][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2017.01.10-06.40.44:473][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2017.01.10-06.40.44:512][  0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2017.01.10-06.40.44:551][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.01.10-06.40.44:591][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2017.01.10-06.40.44:631][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2017.01.10-06.40.44:631][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2017.01.10-06.40.44:893][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache: Loaded boot cache 0.05s 50MB C:/Users/lorem ipsum/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/lorem ipsum/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file J:/neon city/NEONCITY2 4.13/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file J:/neon city/NEONCITY2 4.13/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.01.10-06.40.44:943][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.01.10-06.40.44:959][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2017.01.10-06.40.44:970][  0]LogDerivedDataCache: Using Local data cache path C:/Users/lorem ipsum/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2017.01.10-06.40.45:147][  0]LogInit: Selected Device Profile: [Windows]
[2017.01.10-06.40.45:150][  0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.01.10-06.40.45:328][  0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
[2017.01.10-06.40.45:363][  0]LogSimplygon: Simplygon DLL not present - disabling.
[2017.01.10-06.40.45:398][  0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
[2017.01.10-06.40.45:398][  0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.01.10-06.40.45:398][  0]LogMeshUtilities: No automatic mesh merging module available
[2017.01.10-06.40.45:832][  0]LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: neoncity2, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3720847394
[2017.01.10-06.40.45:884][  0]LogAssetRegistry: FAssetRegistry took 0.0200 seconds to start up
[2017.01.10-06.40.45:911][  0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.013016 seconds
[2017.01.10-06.40.45:915][  0]LogUObjectArray: 31946 objects as part of root set at end of initial load.
[2017.01.10-06.40.45:915][  0]LogUObjectAllocator: 6935840 out of 0 bytes used by permanent object pool.
[2017.01.10-06.40.45:915][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.01.10-06.40.45:958][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.01.10-06.40.46:455][  0]LogSlate: Using Freetype 2.6.0
[2017.01.10-06.40.46:456][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.01.10-06.40.46:456][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.01.10-06.40.47:102][  0]LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048
[2017.01.10-06.40.47:120][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.01.10-06.40.47:147][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.01.10-06.40.47:371][  0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.01.10-06.40.47:649][  0]SourceControl: Info Source control is disabled
[2017.01.10-06.40.47:649][  0]SourceControl: Info Source control is disabled
[2017.01.10-06.40.47:680][  0]SourceControl: Info Source control is disabled
[2017.01.10-06.40.47:710][  0]SourceControl: Info Source control is disabled
[2017.01.10-06.40.48:598][  0]LogEngine: Initializing Engine...
[2017.01.10-06.40.48:598][  0]LogHMD: Failed to initialize OpenVR with code 100
[2017.01.10-06.40.48:795][  0]LogAIModule: Creating AISystem for world Untitled
[2017.01.10-06.40.48:804][  0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2017.01.10-06.40.48:825][  0]LogInit: FAudioDevice initialized.
[2017.01.10-06.40.48:848][  0]LogDerivedDataCache: Saved boot cache 0.02s 50MB C:/Users/lorem ipsum/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
[2017.01.10-06.40.48:853][  0]LogInit: Texture streaming: Enabled
[2017.01.10-06.40.48:981][  0]LogInit: Transaction tracking system initialized
[2017.01.10-06.40.49:215][  0]BlueprintLog: New page: Editor Load
[2017.01.10-06.40.49:810][  0]LocalizationService: Info Localization service is disabled
[2017.01.10-06.40.50:249][  0]LogConsoleResponse:Display: 
[2017.01.10-06.40.50:364][  0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.01.10-06.40.50:364][  0]LogCook:Display: Mobile HDR setting 1
[2017.01.10-06.40.50:964][  0]LogFileCache: Scanning file cache for directory 'J:/neon city/NEONCITY2 4.13/Content/' took 0.01s
[2017.01.10-06.40.50:994][  0]SourceControl: Info Source control is disabled
[2017.01.10-06.40.50:994][  0]Cmd: MAP LOAD FILE="J:/neon city/NEONCITY2 4.13/Content/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.01.10-06.40.50:995][  0]LightingResults: New page: Lighting Build
[2017.01.10-06.40.51:023][  0]MapCheck: New page: Map Check
[2017.01.10-06.40.51:023][  0]LightingResults: New page: Lighting Build
[2017.01.10-06.40.52:599][  0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2017.01.10-06.40.52:736][  0]LogMaterial:Warning: Material /Game/Geometry/Materials/DefaultMaterial.DefaultMaterial needed to have new flag set bUsedWithStaticLighting !
[2017.01.10-06.40.52:738][  0]LogMaterial: Missing cached shader map for material DefaultMaterial, compiling. 
[2017.01.10-06.40.52:779][  0]MapCheck:Warning: Warning DefaultMaterial Material /Game/Geometry/Materials/DefaultMaterial.DefaultMaterial was missing the usage flag bUsedWithStaticLighting. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
[2017.01.10-06.40.52:779][  0]LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations.
[2017.01.10-06.40.52:838][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.01.10-06.40.52:839][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.01.10-06.40.52:881][  0]MapCheck: Info Map check complete: 0 Error(s), 1 Warning(s), took 42.474ms to complete.
[2017.01.10-06.40.52:901][  0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.906
[2017.01.10-06.40.53:037][  0]LogCollectionManager: Loaded 1 collections in 0.002156 seconds
[2017.01.10-06.40.53:110][  0]LogFileCache: Scanning file cache for directory 'J:/neon city/NEONCITY2 4.13/Saved/Collections/' took 0.01s
[2017.01.10-06.40.53:111][  0]LogFileCache: Scanning file cache for directory 'J:/neon city/NEONCITY2 4.13/Content/Developers/loremipsum/Collections/' took 0.01s
[2017.01.10-06.40.53:111][  0]LogFileCache: Scanning file cache for directory 'J:/neon city/NEONCITY2 4.13/Content/Collections/' took 0.01s
[2017.01.10-06.40.53:111][  0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000004 seconds
[2017.01.10-06.40.53:111][  0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
[2017.01.10-06.40.53:119][  0]LogContentBrowser: Native class hierarchy populated in 0.0084 seconds. Added 2205 classes and 434 folders.
[2017.01.10-06.40.53:154][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2017.01.10-06.40.53:154][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2017.01.10-06.40.53:155][  0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 13 classes and 0 folders.
[2017.01.10-06.40.53:215][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
[2017.01.10-06.40.53:253][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders.
[2017.01.10-06.40.53:298][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
[2017.01.10-06.40.53:335][  0]LogCrashTracker: Crashtracker disabled due to settings.
[2017.01.10-06.40.53:341][  0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
[2017.01.10-06.40.53:399][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
[2017.01.10-06.40.53:399][  0]LogLoad: (Engine Initialization) Total time: 12.52 seconds
[2017.01.10-06.40.53:399][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.07 seconds
[2017.01.10-06.40.53:399][  0]LogExternalProfiler: Found external profiler: VSPerf
[2017.01.10-06.40.53:399][  0]LogExternalProfiler: Using external profiler: VSPerf
[2017.01.10-06.40.53:738][  0]LogOcInput: OculusInput pre-init called
[2017.01.10-06.40.53:756][  0]LogContentStreaming: Texture pool size now 1000 MB
[2017.01.10-06.40.53:955][  0]LogRenderer: Reallocating scene render targets to support 1208x564 NumSamples 1 (Frame:2).
[2017.01.10-06.40.54:086][  1]LogAssetRegistry: Asset discovery search completed in 8.2231 seconds
[2017.01.10-06.40.54:087][  1]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000003 seconds (found 0 objects)
[2017.01.10-06.40.54:087][  1]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000015 seconds (updated 0 objects)
[2017.01.10-06.41.56:373][376]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 J:\neon city\neon city\City Buildings\UE4 Export Files\Cinema\Cinema_light_bulb_01.FBX)
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: GlobalSettings, ItemCount : 1
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: AnimationStack, ItemCount : 1
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: AnimationLayer, ItemCount : 1
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: Model, ItemCount : 1
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: Geometry, ItemCount : 1
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: Material, ItemCount : 36
[2017.01.10-06.41.56:384][376]LogFbx: ItemName: CollectionExclusive, ItemCount : 4
[2017.01.10-06.41.56:389][376]LogFbx: Loading FBX Scene from J:\neon city\neon city\City Buildings\UE4 Export Files\Cinema\Cinema_light_bulb_01.FBX
[2017.01.10-06.41.56:401][376]LogFbx: FBX Scene Loaded Succesfully
[2017.01.10-06.42.04:914][376]LogFbx: Loading FBX Scene from J:\neon city\neon city\City Buildings\UE4 Export Files\Cinema\Cinema_light_bulb_01.FBX
[2017.01.10-06.42.04:926][376]LogFbx: FBX Scene Loaded Succesfully
[2017.01.10-06.42.04:931][376]LogMaterial: Missing cached shader map for material Cin_Spiral3, compiling. 
[2017.01.10-06.42.04:952][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Arcane_Light'
[2017.01.10-06.42.04:952][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Arcane_Light'
[2017.01.10-06.42.04:989][376]LogMaterial: Missing cached shader map for material Cin_Arcane_Light, compiling. 
[2017.01.10-06.42.05:010][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Cables'
[2017.01.10-06.42.05:010][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Cables'
[2017.01.10-06.42.05:049][376]LogMaterial: Missing cached shader map for material Cin_Cables, compiling. 
[2017.01.10-06.42.05:114][376]LogMaterial: Missing cached shader map for material Cin_Arch3, compiling. 
[2017.01.10-06.42.05:218][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/floor_round_large'
[2017.01.10-06.42.05:218][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/floor_round_large'
[2017.01.10-06.42.05:221][376]LogMaterial: Missing cached shader map for material floor_round_large, compiling. 
[2017.01.10-06.42.05:253][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/floor_round_small'
[2017.01.10-06.42.05:254][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/floor_round_small'
[2017.01.10-06.42.05:311][376]LogMaterial: Missing cached shader map for material floor_round_small, compiling. 
[2017.01.10-06.42.05:408][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Kiosk'
[2017.01.10-06.42.05:408][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Kiosk'
[2017.01.10-06.42.05:412][376]LogMaterial: Missing cached shader map for material Cin_Kiosk, compiling. 
[2017.01.10-06.42.05:446][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_kiosk_Glass'
[2017.01.10-06.42.05:447][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_kiosk_Glass'
[2017.01.10-06.42.05:506][376]LogMaterial: Missing cached shader map for material Cin_kiosk_Glass, compiling. 
[2017.01.10-06.42.05:609][376]LogMaterial: Missing cached shader map for material Cin_Left_Wing3, compiling. 
[2017.01.10-06.42.05:643][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_McKenzie_rim'
[2017.01.10-06.42.05:643][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_McKenzie_rim'
[2017.01.10-06.42.05:704][376]LogMaterial: Missing cached shader map for material Cin_McKenzie_rim, compiling. 
[2017.01.10-06.42.05:816][376]LogMaterial: Missing cached shader map for material Cin_McKenzie2, compiling. 
[2017.01.10-06.42.05:920][376]LogMaterial: Missing cached shader map for material Cin_Rosie_Lettering4, compiling. 
[2017.01.10-06.42.06:022][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Starring'
[2017.01.10-06.42.06:022][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Starring'
[2017.01.10-06.42.06:026][376]LogMaterial: Missing cached shader map for material Cin_Starring, compiling. 
[2017.01.10-06.42.06:061][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Starring_rim'
[2017.01.10-06.42.06:061][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Starring_rim'
[2017.01.10-06.42.06:125][376]LogMaterial: Missing cached shader map for material Cin_Starring_rim, compiling. 
[2017.01.10-06.42.06:225][376]LogMaterial: Missing cached shader map for material Cin_Tower3, compiling. 
[2017.01.10-06.42.06:260][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Tower_Top'
[2017.01.10-06.42.06:260][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_Tower_Top'
[2017.01.10-06.42.06:319][376]LogMaterial: Missing cached shader map for material Cin_Tower_Top, compiling. 
[2017.01.10-06.42.06:411][376]LogMaterial: Missing cached shader map for material Cinema_base3, compiling. 
[2017.01.10-06.42.06:501][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Metal'
[2017.01.10-06.42.06:501][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Metal'
[2017.01.10-06.42.06:505][376]LogMaterial: Missing cached shader map for material Cin_LightBulb_Metal, compiling. 
[2017.01.10-06.42.06:539][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Screw'
[2017.01.10-06.42.06:539][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Screw'
[2017.01.10-06.42.06:592][376]LogMaterial: Missing cached shader map for material Cin_LightBulb_Screw, compiling. 
[2017.01.10-06.42.06:626][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Glass'
[2017.01.10-06.42.06:626][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Glass'
[2017.01.10-06.42.06:683][376]LogMaterial: Missing cached shader map for material Cin_LightBulb_Glass, compiling. 
[2017.01.10-06.42.06:768][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Copper'
[2017.01.10-06.42.06:768][376]LogLinker: Can't find file '/Game/Geometry/Models/Cinema/geometry/Cin_LightBulb_Copper'
[2017.01.10-06.42.06:772][376]LogMaterial: Missing cached shader map for material Cin_LightBulb_Copper, compiling. 
[2017.01.10-06.42.06:860][376]LogStaticMesh: Building static mesh Cinema_light_bulb_01...
[2017.01.10-06.42.06:919][376]LogStaticMesh: Built static mesh [0.06s] /Game/Geometry/Models/Cinema/geometry/Cinema_light_bulb_01.Cinema_light_bulb_01
[2017.01.10-06.42.06:942][376]LogWindows: Windows GetLastError: The operation completed successfully. (0)

I have found what is it, it’s a multiple material IDs, and the answers are found here:

Looking forward to the 4.14.3