Hi guys,
I’ve done a (1/100 scale) windmill with an animation but when I import it it in UE, the animation doesn’t play.
skeleton, mesh and animation seems to be imported properly but the animation doesn’t play.
Here is the FBX
When I import it in 3ds max, everything is allright.
Can someone test this and tell me if it works for him?
Thanks a lot, I’ve allready wasted hours on this
Salut ! (I guess you are french too)
Indeed it doesn’t work but it works in studio max because the animation is not baked. I’ve reexported the FBX with “bake animation” checked and it works.