Hi,
I’m trying to export an fbx file with morph targets through unreal engine, is it possible?
Currently I get an fbx file without the morphs.
Any help would be appreciated.
Hi,
I’m trying to export an fbx file with morph targets through unreal engine, is it possible?
Currently I get an fbx file without the morphs.
Any help would be appreciated.
Do you mean you are exporting it from Maya or Unreal Engine?
Do you have morph targets ticked in the FBX options? (Maya)