I am importing a building from blender with pbr material. When i import it in twinmotion the reflection does not appear.
T reflection in blender looks as below and I want the same in twinmotion.
I am importing a building from blender with pbr material. When i import it in twinmotion the reflection does not appear.
T reflection in blender looks as below and I want the same in twinmotion.
Hello,
Thank you for reaching out in the Twinmotion community, the following documentation on working with materials in Twinmotion may be helpful: Working with Materials
Though we would not have the same background available as in Blender, Twinmotion's HDRI Environments can be used to quickly add a backdrop to your scene, and .exr or .hdr file types are supported if you would like to import a custom cube map.
The UI has been updated for Twinmotion 2023.1, however our Youtube video here will still contain helpful information regarding using HDRI Environments: How to Use the HDRI Backdrops in Twinmotion 2022.2 | Twinmotion Tutorials
Using the Path Tracer will provide the best results when rendering lighting and reflections, we'll have more information on Path Tracer requirements in the following pages:
Hardware and Software Specifications for 2023.1 Preview 2
Best Regards,
Morgan
Hi,
Thank you for reviewing this material and letting me know. Will the entire model be transparent, or only the glass panels? I'm afraid I am not seeing the screenshot of what you are seeing when importing into Twinmotion.
From the screenshot of the model in Blender, it looks as though there are separate materials applied for the glass and concrete, so I would not expect the model to import using only the glass material. Can you please ensure there are separate materials applied in Blender, and import the .fbx using Collapse by Material or Keep Hierarchy? Once imported, you should then be able to adjust the materials as needed, or try using materials from Twinmotion's library.
If separate materials are applied in Blender, and this is not being represented correctly in Twinmotion, please use the Contact Us button on the home page to submit a Bug Report so that we may look into the issue more closely. When submitting the report, please be sure to include your system specifications and a sample file that the issue occurs in.
Thank you,
Morgan
Hi,
Thank you very much for letting me know. If you would, can you please submit a Bug Report for this issue using the Contact Us button on the community home page here? It will be helpful to be able to take a look at this issue a bit more closely to better determine if everything is working as expected.
Best Regards,
Morgan
Hi,
I have read through the links sent by you but my issue still prevails. The 3d Model upon import to twinmotion turns transparent which I do not want.
I have attached an image as to how it looks in blender and twinmotion.
Thanks & Regards
Hi,
They are separate materials assigned in blender and also twinmotion is reading them as separate materials.
The issue is that twinmotion is making the window panels a bit transparent that should not be happening as in ender the opacity is full.
Thanks and Regards