FBX crashing during import

I have seen most of the posts related to this problem and it seems that it is a case by case problem… I was able to import this object as a part of an entire scene before, but I had to edit it and even on its own before the edit it wouldn’t be imported without crashing. I wonder what I am doing wrong.
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I am currently using Unreal Engine 4.6.1

Hi CPowers,

This was a known issue with some FBXs with 4.5 and 4.6 when importing some FBXs and using the import option “Generate Lightmap UV” which is on by default.

If you disable that option when you import this will resolve the issue and import the FBX just fine. With 4.7 this is no longer an issue.