FBX camera import error

Hello! I have a poblem with importing a camera from Maya to Unreal. In Maya I just created a camera and then export it into an fbx file. No animation, no other stuff. In Unreal 4.17.2 then trying to import that file and I have an error:
“Failed to import ‘…/workFiles/shotCam.fbx’. Failed to create asset ‘…/shotCam’.
Please see Output Log for details.”

Go to log: “LogFbx: Loading FBX Scene from …/workFiles/shotCam.fbx
LogFbx: FBX Scene Loaded Succesfully
FBXImport: Warning: Can’t detect import type. No mesh is found or animation track.
LogAssetTools: Warning: Failed to import ‘…/workFiles/shotCam.fbx’. Failed to create asset ‘…/shotCam’.
Please see Output Log for details.”.

What I’m doing wrong? Please, help.

You can only import a camera into Sequencer/Matinee, cameras aren’t an object type in the content browser.

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