Hello! I have a poblem with importing a camera from Maya to Unreal. In Maya I just created a camera and then export it into an fbx file. No animation, no other stuff. In Unreal 4.17.2 then trying to import that file and I have an error:
“Failed to import ‘…/workFiles/shotCam.fbx’. Failed to create asset ‘…/shotCam’.
Please see Output Log for details.”
Go to log: “LogFbx: Loading FBX Scene from …/workFiles/shotCam.fbx
LogFbx: FBX Scene Loaded Succesfully
FBXImport: Warning: Can’t detect import type. No mesh is found or animation track.
LogAssetTools: Warning: Failed to import ‘…/workFiles/shotCam.fbx’. Failed to create asset ‘…/shotCam’.
Please see Output Log for details.”.
What I’m doing wrong? Please, help.