FBX 2016 breaks UE 4.8

So Maya LT updated itself the other day and all of a sudden any FBX files I was exporting to the engine said they couldn’t be imported and then crashed the whole engine. Didn’t realise at the beginning there was a new version of FBX so I changed it back to the 2014/2015 version in the export settings. Just a heads up for anyone else.

Thanks for the heads up…