What is your preferred method of driving animations in your projects?
i am currently experimenting to find the best looking but also a responsive way to reliably drive my animations.
The default capsule movement is great but i cant stand foot sliding.
there is root motion (haven’t messed with it yet)
Curve driven animation, its been great so far. No foot sliding, Responsive. the only issue i am having is when i try and blend into another animation, because the speed is set on the curve during the blend or transition i take it the curve gets distorted and it messes the speed up.
is there any way to stop transitions from effecting animation curves? i guess that would solve my issue.
Just looking for ideas to create a smooth animation system or help with my issue.