Fatal Packaging Error - Can't build out my game

Here’s my output log:

Running AutomationTool…
Using bundled DotNet SDK version: 6.0.302
Starting AutomationTool…
Parsing command line: -ScriptsForProject=“C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/MazeVoid_v2.uproject” BuildCookRun -project=“C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/MazeVoid_v2.uproject” -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompile -nocompileeditor -installed -unrealexe=“C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -utf8output -platform=Win64 -build -cook -map=+MainMenu+TestLevel+L_StartingRoom+L_PatientRoom+L_Hallway_2+L_Hallway_1+L_GoalRoom+L_EnemySpawnRoom -CookCultures=en -pak -compressed -iterativecooking -stage -package -stagingdirectory=“C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/” -cmdline=" -Messaging" -addcmdline=“-SessionId=7248057F4500B56B8C3A44B7C43A22B8 -SessionOwner=‘armon’ -SessionName=‘MazeVoid’ "
Initializing script modules…
Total script module initialization time: 0.20 s.
Executing commands…
Setting up ProjectParams for C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject
MazeVoid_v2.uproject requires a temporary target.cs to be generated (DungeonArchitect plugin is enabled)
********** BUILD COMMAND STARTED **********
Running: C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MazeVoid_v2 Win64 Shipping -Project=“C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject” “C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2” -skipdeploy -Manifest=“C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\Intermediate\Build\Manifest.xml” -NoHotReload -log=“C:\Users\armon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-MazeVoid_v2-Win64-Shipping.txt”
Log file: C:\Users\armon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-MazeVoid_v2-Win64-Shipping.txt
Using ‘git status’ to determine working set for adaptive non-unity build (C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2).
Writing manifest to C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\Intermediate\Build\Manifest.xml
Target is up to date
Total execution time: 1.80 seconds
Took 2.0299413s to run dotnet.exe, ExitCode=0
Build command time: 2.07 s
********** BUILD COMMAND COMPLETED **********
********** COOK COMMAND STARTED **********
HasMapsToCook +MainMenu+TestLevel+L_StartingRoom+L_PatientRoom+L_Hallway_2+L_Hallway_1+L_GoalRoom+L_EnemySpawnRoom
Params.HasMapsToCook +MainMenu+TestLevel+L_StartingRoom+L_PatientRoom+L_Hallway_2+L_Hallway_1+L_GoalRoom+L_EnemySpawnRoom
Running UnrealEditor Cook for project C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject
Commandlet log file is C:\Program Files\Epic Games\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.05.04-12.36.25.txt
Running: C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe “C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject” -run=Cook -Map=+MainMenu+TestLevel+L_StartingRoom+L_PatientRoom+L_Hallway_2+L_Hallway_1+L_GoalRoom+L_EnemySpawnRoom -CookCultures=en -TargetPlatform=Windows -unversioned -iterate -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.05.04-12.36.25.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
LogInit: Display: Running engine for game: MazeVoid_v2
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot’
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=”++UE5+Release-5.2-CL-26001984"
LogCsvProfiler: Display: Metadata set : engineversion=“5.2.1-26001984+++UE5+Release-5.2”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.4291] "
LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|11th Gen Intel(R) Core™ i7-11800H @ 2.30GHz”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”" “C:\Users\armon\OneDrive - Woodbury University\Documents\WOODBURY\Thesis 1\MazeVoid\MazeVoid_v2\MazeVoid_v2.uproject” -run=Cook -Map=+MainMenu+TestLevel+L_StartingRoom+L_PatientRoom+L_Hallway_2+L_Hallway_1+L_GoalRoom+L_EnemySpawnRoom -CookCultures=en -TargetPlatform=Windows -unversioned -iterate -fileopenlog -abslog=“C:\Program Files\Epic Games\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.05.04-12.36.25.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
LogCsvProfiler: Display: Metadata set : loginid=“393d6f4a4ab193c6fb1a75b5f6e5799b”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
LogConfig: Display: Loading IOS ini files took 0.07 seconds
LogConfig: Display: Loading HoloLens ini files took 0.07 seconds
LogConfig: Display: Loading Mac ini files took 0.07 seconds
LogConfig: Display: Loading Android ini files took 0.07 seconds
LogConfig: Display: Loading Windows ini files took 0.08 seconds
LogConfig: Display: Loading Unix ini files took 0.09 seconds
LogConfig: Display: Loading TVOS ini files took 0.09 seconds
LogConfig: Display: Loading Linux ini files took 0.10 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.10 seconds
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryScripting/Content/’ mounted to ‘/GeometryScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Marketplace/DungeonArchitect/Content/’ mounted to ‘/DungeonArchitect/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/’ mounted to ‘/ConcertSyncClient/’
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogConsoleManager: Warning: Setting the console variable ‘r.ScreenPercentage’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByProjectSetting’. Value remains ‘30’
LogConsoleManager: Warning: Setting the console variable ‘r.Upscale.Quality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByProjectSetting’. Value remains ‘0’
LogHAL: Display: Platform has ~ 16 GB [16915177472 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB)
LogDerivedDataCache: Display: Performance to C:/Users/armon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=598.25MBs, RandomWriteSpeed=113.70MBs. Assigned SpeedClass ‘Local’
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Display: Using Local Shader Compiler with 13 workers.
LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogEditorDomain: Display: EditorDomain is Disabled
LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogAudio: Display: Registering Engine Module Parameter Interfaces…
LogSourceControl: Error: ‘C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2’ is not a valid Git repository
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
LogCook: Display: CookSettings for Memory:
MemoryMaxUsedVirtual 0MiB
MemoryMaxUsedPhysical 0MiB
MemoryMinFreeVirtual 2048MiB
MemoryMinFreePhysical 2048MiB
MemoryTriggerGCAtPressureLevel None
UseSoftGC true (5/10)
LogCook: Display: Waiting for Asset Registry
LogCook: Display: Keeping cooked content for platform Windows and cooking iteratively
LogCook: Display: Populating cooked package(s) from LooseCookedPackageWriter package store on platform ‘Windows’
LogCook: Display: Found ‘1206’ cooked package(s) in package store
LogCook: Display: Keeping ‘1455’ and removing ‘114’ cooked package(s)
LogCook: Display: Sandbox cleanup took 0.126 seconds for platforms Windows
LogCook: Display: Compiling global changed shaders for platform ‘Windows’
LogShaderLibrary: Display: Reading asset info file C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-Global-PCD3D_SM6-PCD3D_SM6.assetinfo.json: found 310 existing mappings
LogShaderLibrary: Display: Loaded asset info C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-Global-PCD3D_SM6-PCD3D_SM6.assetinfo.json for the shader library C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderArchive-Global-PCD3D_SM6-PCD3D_SM6.ushaderbytecode: 310 entries
LogShaderLibrary: Display: Reading asset info file C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-Global-PCD3D_SM5-PCD3D_SM5.assetinfo.json: found 287 existing mappings
LogShaderLibrary: Display: Loaded asset info C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-Global-PCD3D_SM5-PCD3D_SM5.assetinfo.json for the shader library C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderArchive-Global-PCD3D_SM5-PCD3D_SM5.ushaderbytecode: 287 entries
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library ‘Global’ (PCD3D_SM6-PCD3D_SM6) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 310 (31000.00%)
LogShaderLibrary: Display: Total Shaders: 3823, Unique Shaders: 3823 (100.00%)
LogShaderLibrary: Display: Total Shader Size: 63.05mb, Unique Shaders Size: 63.05mb (100.00%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt’
LogShaderLibrary: Display: =================
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library ‘Global’ (PCD3D_SM5-PCD3D_SM5) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 287 (28700.00%)
LogShaderLibrary: Display: Total Shaders: 3306, Unique Shaders: 3291 (99.55%)
LogShaderLibrary: Display: Total Shader Size: 9.04mb, Unique Shaders Size: 9.04mb (99.95%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 4, 2, 2, 2, 2, 2, 2, 2, 2, 2
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt’
LogShaderLibrary: Display: =================
LogCook: Warning: Unable to find package for map .
LogCook: Display: Discovering localized assets for cultures: en
LogCook: Display: Cooked packages 1206 Packages Remain 271 Total 1477
LogCook: Display: Cook Diagnostics: OpenFileHandles=185, VirtualMemory=1340MiB
LogCook: Display: Cooked packages 1206 Packages Remain 0 Total 1206
LogCook: Display: Cook Diagnostics: OpenFileHandles=185, VirtualMemory=1340MiB
LogCook: Display: Finishing up…
LogShaderLibrary: Display: Reading asset info file C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-MazeVoid_v2-PCD3D_SM6-PCD3D_SM6.assetinfo.json: found 94 existing mappings
LogShaderLibrary: Display: Loaded asset info C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-MazeVoid_v2-PCD3D_SM6-PCD3D_SM6.assetinfo.json for the shader library C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderArchive-MazeVoid_v2-PCD3D_SM6-PCD3D_SM6.ushaderbytecode: 94 entries
LogShaderLibrary: Display: Reading asset info file C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-MazeVoid_v2-PCD3D_SM5-PCD3D_SM5.assetinfo.json: found 93 existing mappings
LogShaderLibrary: Display: Loaded asset info C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderAssetInfo-MazeVoid_v2-PCD3D_SM5-PCD3D_SM5.assetinfo.json for the shader library C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Content/ShaderArchive-MazeVoid_v2-PCD3D_SM5-PCD3D_SM5.ushaderbytecode: 93 entries
LogAssetRegistryGenerator: Display: Saving asset registry v17.
LogAssetRegistryGenerator: Display: Generated development asset registry C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Cooked/Windows/MazeVoid_v2/Metadata/DevelopmentAssetRegistry.bin num assets 1255, size is 923.02kb
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1141, size is 454.45kb
LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.1 seconds.
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library ‘MazeVoid_v2’ (PCD3D_SM6-PCD3D_SM6) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 136, Unique Shadermaps: 94 (69.12%)
LogShaderLibrary: Display: Total Shaders: 2129, Unique Shaders: 1636 (76.84%)
LogShaderLibrary: Display: Total Shader Size: 50.71mb, Unique Shaders Size: 42.18mb (83.18%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 11
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 472
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 25, 19, 13, 12, 11, 10, 10, 9, 7, 7
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-MazeVoid_v2-PCD3D_SM6-PCD3D_SM6/Dump.txt’
LogShaderLibrary: Display: =================
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library ‘MazeVoid_v2’ (PCD3D_SM5-PCD3D_SM5) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 136, Unique Shadermaps: 93 (68.38%)
LogShaderLibrary: Display: Total Shaders: 1616, Unique Shaders: 1323 (81.87%)
LogShaderLibrary: Display: Total Shader Size: 4.08mb, Unique Shaders Size: 3.49mb (85.42%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 11
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 360
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display: 24, 18, 14, 14, 11, 10, 10, 9, 7, 6
LogShaderLibrary: Display: Textual dump saved to ‘…/…/…/…/…/…/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-MazeVoid_v2-PCD3D_SM5-PCD3D_SM5/Dump.txt’
LogShaderLibrary: Display: =================
LogCook: Display: Finalize package store(s)…
LogCook: Display: Done finalizing package store(s)
LogCook: Display: Cook by the book total time in tick 0.003385s total time 3.401328
LogCook: Display: Peak Used virtual 1342 MiB Peak Used physical 1453 MiB
LogCook: Display: Packages Cooked: 0, Packages Iteratively Skipped: 1455, Total Packages: 1206
LogCook: Display: Hierarchy Timer Information:
LogCook: Display: Root: 0.000s (0)
LogCook: Display: CleanSandbox: 0.126s (1)
LogCook: Display: CollectFilesToCook: 0.251s (1)
LogCook: Display: CookModificationDelegate: 0.000s (1)
LogCook: Display: SearchForPackageOnDisk: 0.234s (9)
LogCook: Display: GenerateLongPackageName: 0.001s (1)
LogCook: Display: TickMainCookLoop: 0.003s (1)
LogCook: Display: PumpPollables: 0.000s (1)
LogCook: Display: PumpRequests: 0.003s (1)
LogCook: Display: SavingCurrentIniSettings: 0.015s (1)
LogCook: Display: ProcessingAccessedStrings: 0.002s (1)
LogCook: Display: SavingAssetRegistry: 0.345s (1)
LogCook: Display: BuildChunkManifest: 0.058s (1)
LogCook: Display: SaveManifests: 0.000s (1)
LogCook: Display: SaveRealAssetRegistry: 0.083s (1)
LogCook: Display: WriteCookerOpenOrder: 0.000s (1)
LogCook: Display: FinalizePackageStore: 0.016s (1)
LogCook: Display: Done!
LogSavePackage: Display: Took 0.000001s to verify the EDL loading graph.
LogCook: Display: Misc Cook Stats
LogCook: Display: ===============
LogCook: Display: NiagaraShader.Misc
LogCook: Display: ShadersCompiled=0
LogCook: Display: ShaderCompiler
LogCook: Display: BlockingTimeSec=0.000141
LogCook: Display: AsyncCompileTimeSec=0.000000
LogCook: Display: GlobalBeginCompileShaderTimeSec=0.000000
LogCook: Display: GlobalBeginCompileShaderCalls=0
LogCook: Display: ProcessAsyncResultsTimeSec=0.000148
LogCook: Display: GlobalShader.Misc
LogCook: Display: ShadersCompiled=0
LogCook: Display: MeshMaterial.Misc
LogCook: Display: ShadersCompiled=0
LogCook: Display: MaterialShader.Misc
LogCook: Display: ShadersCompiled=0
LogCook: Display: MaterialInstance
LogCook: Display: UpdateCachedExpressionDataSec=0.000330
LogCook: Display: Material
LogCook: Display: UpdateCachedExpressionDataSec=0.003251
LogCook: Display: Package.Load
LogCook: Display: NumInlineLoads=0
LogCook: Display: NumPreloadedDependencies=0
LogCook: Display: NumPackagesLoaded=196
LogCook: Display: LoadPackageTimeSec=0.464068
LogCook: Display: Package.Save
LogCook: Display: NumPackagesIterativelySkipped=1455
LogCook: Display: NumPackagesSaved=0
LogCook: Display: SavePackageTimeSec=0.000000
LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
LogCook: Display: TagPackageExportsTimeSec=0.000000
LogCook: Display: FullyLoadLoadersTimeSec=0.000000
LogCook: Display: ResetLoadersTimeSec=0.000000
LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
LogCook: Display: SerializeImportsTimeSec=0.000000
LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
LogCook: Display: SerializeExportsTimeSec=0.000000
LogCook: Display: SerializeBulkDataTimeSec=0.000000
LogCook: Display: AsyncWriteTimeSec=0.000000
LogCook: Display: MBWritten=0.000000
LogCook: Display: CookOnTheFlyServer
LogCook: Display: PeakRequestQueueSize=0
LogCook: Display: PeakLoadQueueSize=0
LogCook: Display: PeakSaveQueueSize=0
LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
LogCook: Display: Package.DiffTotal
LogCook: Display: NumberOfDifferentPackages=0
LogCook: Display: DifferentPackagesSizeMB=0.000000
LogCook: Display: NumberOfDifferencesInPackages=0
LogCook: Display: PackageDifferencesSizeMB=0.000000
LogCook: Display: UnversionedProperties
LogCook: Display: SavedStructs=0
LogCook: Display: SavedMB=0
LogCook: Display: EquivalentTaggedMB=0
LogCook: Display: CompressionRatio=-nan(ind)
LogCook: Display: BitfieldWasteKB=0
LogCook: Display:
LogCook: Display: Cook Profile
LogCook: Display: ============
LogCook: Display: 0.CookWallTimeSec=11.815553
LogCook: Display: 0. 0.StartupWallTimeSec=8.412492
LogCook: Display: 0. 1.CookByTheBookTimeSec=3.402119
LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=3.021176
LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.056218
LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000026
LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.380213
LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.000000
LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.000000
LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=0.000000
LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000004
LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000002
LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000000
LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.000054
LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
LogCook: Display: 0. 1. 9.CookProject=MazeVoid_v2
LogCook: Display: 0. 1. 10.CookCultures=en
LogCook: Display: 0. 1. 11.IsCookAll=false
LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
LogCook: Display: 0. 1. 13.IsIterativeCook=true
LogCook: Display: 0. 1. 14.IsUnversioned=true
LogCook: Display: 0. 1. 15.CookLabel=
LogCook: Display: 0. 1. 16.IsFastCook=false
LogCook: Display:
LogCook: Display: DDC Summary Stats
LogCook: Display: =================
LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
LogCook: Display: HasLocalCache = true
LogCook: Display: HasSharedCache = false
LogCook: Display: HasCloudCache = false
LogCook: Display: HasZenCache = false
LogCook: Display: TotalGetHits = 747
LogCook: Display: TotalGetMisses = 0
LogCook: Display: TotalGets = 747
LogCook: Display: TotalGetHitPct = 1.000000
LogCook: Display: GetMissPct = 0.000000
LogCook: Display: TotalPutHits = 0
LogCook: Display: TotalPutMisses = 0
LogCook: Display: TotalPuts = 0
LogCook: Display: TotalPutHitPct = 0.000000
LogCook: Display: PutMissPct = 0.000000
LogCook: Display: LocalGetHits = 672
LogCook: Display: LocalGetTotal = 672
LogCook: Display: LocalGetHitPct = 1.000000
LogCook: Display: SharedGetHits = 0
LogCook: Display: SharedGetTotal = 0
LogCook: Display: SharedGetHitPct = 0.000000
LogCook: Display: CloudGetHits = 0
LogCook: Display: CloudGetTotal = 0
LogCook: Display: CloudGetHitPct = 0.000000
LogCook: Display: LocalLatency = 0.048442
LogCook: Display: LocalReadSpeed =598.254498
LogCook: Display: LocalWriteSpeed =113.703769
LogCook: Display: SharedLatency = 0.000000
LogCook: Display: SharedReadSpeed = 0.000000
LogCook: Display: SharedWriteSpeed= 0.000000
LogCook: Display: CloudLatency = 0.000000
LogCook: Display: CloudReadSpeed = 0.000000
LogCook: Display: CloudWriteSpeed = 0.000000
LogCook: Display:
LogCook: Display: DDC Resource Stats
LogCook: Display: =======================================================================================================
LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
LogCook: Display: GlobalShader 0.22 0.22 0 79.13
LogCook: Display: BodySetup 0.01 0.01 0 0.00
LogCook: Display: StaticMesh 0.01 0.01 0 0.49
LogCook: Display: DistanceField 0.01 0.00 0 1.05
LogCook: Display: NavCollision 0.00 0.00 0 0.03
LogCook: Display: CardRepresentation 0.00 0.00 0 0.01
LogPackageBuildDependencyTracker: Display: Package Accesses (85 referencing packages with a total of 211 unique accesses)
LogInit: Display:
LogInit: Display: Warning/Error Summary (Unique only)
LogInit: Display: -----------------------------------
LogInit: Display: LogSourceControl: Error: ‘C:/Users/armon/OneDrive - Woodbury University/Documents/WOODBURY/Thesis 1/MazeVoid/MazeVoid_v2’ is not a valid Git repository
LogInit: Display: LogConsoleManager: Warning: Setting the console variable ‘r.ScreenPercentage’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByProjectSetting’. Value remains ‘30’
LogInit: Display: LogConsoleManager: Warning: Setting the console variable ‘r.Upscale.Quality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByProjectSetting’. Value remains ‘0’
LogInit: Display: LogCook: Warning: Unable to find package for map .
LogInit: Display:
LogInit: Display: Failure - 1 error(s), 3 warning(s)
LogInit: Display:

Execution of commandlet took: 3.40 seconds
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: Shaders left to compile 0
Took 13.6610517s to run UnrealEditor-Cmd.exe, ExitCode=1
ERROR: Cook failed.
(see C:\Users\armon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\Log.txt for full exception trace)
AutomationTool executed for 0h 0m 18s
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
BUILD FAILED

Any help would be much appreciated.