My project was working fine until now I just open it to start working and show this fatal errors in the log after loading then it craches randomly later after ending the play in editor. The game works as expected without problems.
I removed the nodes that seems to be conflicting then recreated and saved, anyway the errors apears again when I load the projects and the annoying random crash after playing in the editor.
ERROR MESAGES LOG:
LogBlueprint:Error: [compiler] Error No delegate function ‘’ BallFallsDude
LogBlueprint:Error: [compiler] Error Wrong Event Dispatcher. Refresh node Bind Event to BallFalls
LogBlueprint:Error: [compiler] Error Failed to create property K2Node_CreateDelegate_OutputDelegate3 from Output Delegate due to a bad or unknown type (Delegate)
LogBlueprint:Error: [compiler] Error Event signature error: Signature not found. BallFallsDude
LogBlueprint:Warning: [compiler] Warning [0029.30] Compile of TBoliMainMenuGameMode failed. 4 Fatal Issue(s) 0 Warning(s) [in 73 ms]
LogBlueprint:Error: [compiler] Error No delegate function ‘’ OurBallFalls
LogBlueprint:Error: [compiler] Error Wrong Event Dispatcher. Refresh node Bind Event to BallFalls
LogBlueprint:Error: [compiler] Error Failed to create property K2Node_CreateDelegate_OutputDelegate from Output Delegate due to a bad or unknown type (Delegate)
LogBlueprint:Error: [compiler] Error Event signature error: Signature not found. OurBallFalls
LogBlueprint:Warning: [compiler] Warning [0029.45] Compile of TBoliGameMode failed. 4 Fatal Issue(s) 0 Warning(s) [in 59 ms]