Hello.I get UE4 fatal error when I try to launch a game.I says something about h drive,but I don’t have it…
UE4-ShooterGame Game has crashed and will close
Fatal error!
ShooterGame.exe!FLANSession::StopLANSession() (0x00007ff7f7907e0a) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystem\private\lanbeacon.cpp:201]
ShooterGame.exe!FOnlineSessionSteam::CancelFindSessions() (0x00007ff7f89d5027) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystemsteam\private\onlinesessioninterfacesteam.cpp:802]
ShooterGame.exe!AShooterGameSession::CancelFindSessions() (0x00007ff7f6f32e0e) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamesession.cpp:839]
ShooterGame.exe!UUI_ListSessions::CancelFindSessions() (0x00007ff7f702b951) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:159]
ShooterGame.exe!UUI_ListSessions::FindSessions() (0x00007ff7f702b3b2) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:119]
ShooterGame.exe!UUI_MainMenu::ClickedButton() (0x00007ff7f7039660) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:307]
ShooterGame.exe!UPrimalUI::execClickedButton() (0x00007ff7f730676b) + 139 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\classes\primalui.h:19]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7f74201cc) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7f746c7e8) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]
ShooterGame.exe!TMulticastScriptDelegate::ProcessMulticastDelegate() (0x00007ff7f6cf3b30) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:390]
ShooterGame.exe!UButton::SlateHandleClicked() (0x00007ff7f79419a4) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\umg\private\components\button.cpp:157]
ShooterGame.exe!TBaseUObjectMethodDelegateInstance_RetVal_NoParams::Execute() (0x00007ff7f796f9b1) + 11 bytes [h:\ue4\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:520]
ShooterGame.exe!SButton::OnMouseButtonUp() (0x00007ff7f75ed2e2) + 18 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:205]
ShooterGame.exe!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff7f7548ea4) + 23 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3604]
ShooterGame.exe!FSlateApplication::OnMouseUp() (0x00007ff7f754892d) + 16 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3568]
ShooterGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff7f73c5d12) + 12 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346]
ShooterGame.exe!FWindowsApplication::DeferMessage() (0x00007ff7f73c63e1) + 74 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
ShooterGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff7f73c3983) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043]
ShooterGame.exe!FWindowsApplication::AppWndProc() (0x00007ff7f73c2e27) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
USER32.dll!UnknownFunction (0x00007ffec77e1169) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00007ffec77e0c97) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff7f73d3626) + 41 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:785]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7f6cd84cc) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2320]
ShooterGame.exe!GuardedMain() (0x00007ff7f6cd2c3c) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7f6cd9a5a) + 5 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7f6cd9b88) + 8 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7f8cc8611) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffec7a08102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffec9e9c264) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffec9e9c264) + 0 bytes [UnknownFile:0]