Fatal Error

Hello.I get UE4 fatal error when I try to launch a game.I says something about h drive,but I don’t have it…

UE4-ShooterGame Game has crashed and will close

Fatal error!

ShooterGame.exe!FLANSession::StopLANSession() (0x00007ff7f7907e0a) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystem\private\lanbeacon.cpp:201]

ShooterGame.exe!FOnlineSessionSteam::CancelFindSessions() (0x00007ff7f89d5027) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystemsteam\private\onlinesessioninterfacesteam.cpp:802]

ShooterGame.exe!AShooterGameSession::CancelFindSessions() (0x00007ff7f6f32e0e) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamesession.cpp:839]

ShooterGame.exe!UUI_ListSessions::CancelFindSessions() (0x00007ff7f702b951) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:159]

ShooterGame.exe!UUI_ListSessions::FindSessions() (0x00007ff7f702b3b2) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:119]

ShooterGame.exe!UUI_MainMenu::ClickedButton() (0x00007ff7f7039660) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:307]

ShooterGame.exe!UPrimalUI::execClickedButton() (0x00007ff7f730676b) + 139 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\classes\primalui.h:19]

ShooterGame.exe!UFunction::Invoke() (0x00007ff7f74201cc) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]

ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7f746c7e8) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]

ShooterGame.exe!TMulticastScriptDelegate::ProcessMulticastDelegate() (0x00007ff7f6cf3b30) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:390]

ShooterGame.exe!UButton::SlateHandleClicked() (0x00007ff7f79419a4) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\umg\private\components\button.cpp:157]

ShooterGame.exe!TBaseUObjectMethodDelegateInstance_RetVal_NoParams::Execute() (0x00007ff7f796f9b1) + 11 bytes [h:\ue4\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:520]

ShooterGame.exe!SButton::OnMouseButtonUp() (0x00007ff7f75ed2e2) + 18 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:205]

ShooterGame.exe!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff7f7548ea4) + 23 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3604]

ShooterGame.exe!FSlateApplication::OnMouseUp() (0x00007ff7f754892d) + 16 bytes [h:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3568]

ShooterGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff7f73c5d12) + 12 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346]

ShooterGame.exe!FWindowsApplication::DeferMessage() (0x00007ff7f73c63e1) + 74 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]

ShooterGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff7f73c3983) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043]

ShooterGame.exe!FWindowsApplication::AppWndProc() (0x00007ff7f73c2e27) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]

USER32.dll!UnknownFunction (0x00007ffec77e1169) + 0 bytes [UnknownFile:0]

USER32.dll!UnknownFunction (0x00007ffec77e0c97) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff7f73d3626) + 41 bytes [h:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:785]

ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7f6cd84cc) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2320]

ShooterGame.exe!GuardedMain() (0x00007ff7f6cd2c3c) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]

ShooterGame.exe!GuardedMainWrapper() (0x00007ff7f6cd9a5a) + 5 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGame.exe!WinMain() (0x00007ff7f6cd9b88) + 8 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]

ShooterGame.exe!__tmainCRTStartup() (0x00007ff7f8cc8611) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ffec7a08102) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffec9e9c264) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffec9e9c264) + 0 bytes [UnknownFile:0]


OK

Post your whole log please

Hi Fixir,

I’m not sure how this post was overlooked. It may have been in wrong section, but I’m not certain. Are you still having trouble with launching Shooter game? If so, please tell us which version of editor you’re using, and and attach logs from project’s \Saved\Logs folder.

It would also be helpful to know process you followed to launch game: was this using Launch button in editor, right-clicking the .uproject and selecting Launch, or something else?

Thanks!

Hi Fixir,

We haven’t heard back from you yet, so I’m resolving this post for tracking purposes. If you’re still experiencing issues when launching ShooterGame, please feel free to respond with information requested above and we can continue assisting. Thanks!