This issue only occurs with one of my games widgets/ When I hit the keybind to open the widget the game crashes and produces the following log.
[2023.04.22-17.30.43:898][718]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../StaleNation/Content/Fonts/ReenieBeanie/ReenieBeanie-Regular.ufont' (138K)
[2023.04.22-17.30.55:411][718]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2023.04.22-17.30.55:411][718]LogMemory: Platform Memory Stats for Windows
[2023.04.22-17.30.55:411][718]LogMemory: Process Physical Memory: 3122.39 MB used, 4410.74 MB peak
[2023.04.22-17.30.55:411][718]LogMemory: Process Virtual Memory: 6724.11 MB used, 7932.04 MB peak
[2023.04.22-17.30.55:411][718]LogMemory: Physical Memory: 32839.22 MB used, 32556.09 MB free, 65395.31 MB total
[2023.04.22-17.30.55:411][718]LogMemory: Virtual Memory: 50234.75 MB used, 19256.57 MB free, 69491.31 MB total
[2023.04.22-17.30.55:411][718]Message dialog closed, result: Ok, title: The UE5-StaleNation Game has crashed and will close, text: Fatal error!
[2023.04.22-17.30.55:411][718]LogWindows: Error: === Critical error: ===
[2023.04.22-17.30.55:411][718]LogWindows: Error:
[2023.04.22-17.30.55:411][718]LogWindows: Error: Fatal error!
[2023.04.22-17.30.55:411][718]LogWindows: Error:
[2023.04.22-17.30.55:411][718]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
[2023.04.22-17.30.55:411][718]LogWindows: Error:
[2023.04.22-17.30.55:411][718]LogWindows: Error: [Callstack] 0x00007ff7945bfa05 StaleNation-Win64-DebugGame.exe!FText::IdenticalTo() []
[2023.04.22-17.30.55:411][718]LogWindows: Error: [Callstack] 0x00007ff7954a3b74 StaleNation-Win64-DebugGame.exe!SlateAttributePrivate::TSlateAttributeBase<SWidget,FText,SlateAttributePrivate::FSlateAttributeNoInvalidationReason,TSlateAttributeFTextComparePredicate,0>::FSlateAttributeGetterWrapper<SlateAttributePrivate::TSlateAttributeBase<SWidget,FText,SlateAttributePrivate::FSlateAttributeNoInvalidationReason,TSlateAttributeFTextComparePredicate,0> >::UpdateAttribute() []
[2023.04.22-17.30.55:411][718]LogWindows: Error: [Callstack] 0x00007ff79510452c StaleNation-Win64-DebugGame.exe!FSlateAttributeMetaData::UpdateAttributesImpl() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8c5d StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8ceb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950b8cfb StaleNation-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7950f46b2 StaleNation-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff795100791 StaleNation-Win64-DebugGame.exe!SWidget::SlatePrepass() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7951f3f9b StaleNation-Win64-DebugGame.exe!FMenuStack::PrePush() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7951d0608 StaleNation-Win64-DebugGame.exe!FSlateApplication::DrawPrepass() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7951f47e4 StaleNation-Win64-DebugGame.exe!FSlateApplication::PrivateDrawWindows() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff795217de3 StaleNation-Win64-DebugGame.exe!FSlateApplication::TickAndDrawWidgets() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff7952175cd StaleNation-Win64-DebugGame.exe!FSlateApplication::Tick() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff792a9bd09 StaleNation-Win64-DebugGame.exe!FEngineLoop::Tick() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff792ab2bac StaleNation-Win64-DebugGame.exe!GuardedMain() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff792ab2c7a StaleNation-Win64-DebugGame.exe!GuardedMainWrapper() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff792ab5cfc StaleNation-Win64-DebugGame.exe!LaunchWindowsStartup() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff792ac74c4 StaleNation-Win64-DebugGame.exe!WinMain() []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ff79b13165a StaleNation-Win64-DebugGame.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ffc401c269d KERNEL32.DLL!UnknownFunction []
[2023.04.22-17.30.55:412][718]LogWindows: Error: [Callstack] 0x00007ffc41e6a9f8 ntdll.dll!UnknownFunction []
[2023.04.22-17.30.55:412][718]LogWindows: Error:
[2023.04.22-17.30.55:430][718]LogExit: Executing StaticShutdownAfterError
[2023.04.22-17.30.55:432][718]LogWindows: FPlatformMisc::RequestExit(1)
[2023.04.22-17.30.55:432][718]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2023.04.22-17.30.55:432][718]LogCore: Engine exit requested (reason: Win RequestExit)
[2023.04.22-17.30.55:470][718]Log file closed, 04/22/23 12:30:55
Using print statements I found that the issue comes inside the widget and not the code that opens it. Please help me resolve this sisue.