Hi all,
I’ve been looking around trying to find an answer to this issue with no luck, the suggestions that we’re around seem to have done nothing to help as I still get this same error.
This happens in the initial launch, regardless of a clean install.
What I’ve tried so far,
-updating the batch file to include -sm4
updating via the google drive to version 271.9 (Currently the epic games launcher installs version 257.5)
Fresh install of both epic games launcher and the dev kit itself
verifying both the actual ark game files (which was just a cautionary measure, as im pretty sure the files aren’t tied together) and also verifying the arkdevkit files
If anyone has any idea, or suggestions please let me know, I am at a loss!
This is the error:
Fatal error: [File:H:\SVN_Ark\Engine\Source\Runtime\Engine\Private\GlobalShader.cpp] [Line: 635]
Failed to compile global shader TGenerateClutterCS<false>
Your system specs? OS?
Did you have this issue prior?
Have you launched ADK before successfully?
Can you load your mod? are you getting the error on just launching ADK?
When does this error occur? Launching the DevKit or trying out your mod/map ingame? I used to run into a similiar Error. At the end it was a mesh I used for my clutterlayer, that i simply had to delete
ugh when i was doing maps, nothing annoyed me more than that stupid clutter layer. It would work then not … god forbid i changed the size of the mesh … the worst … lol
Figured out my issue. I had chrome running at the same time and there wasn’t enough memory for the shader compilers to run. I have 16GB Memory and it was still being used up to 87% with background processes + ADK startup and nothing else. So I guess run Task Manager and make sure your not running out of memory for the compilers to use.