Okay, it seems it’s the insufficient system memory. Switching to DirectX11 allows me to open the project again and clean it up a bit, for anyone encountering the same issue. Still, this isn’t a real fix. Hopefully, 32GB of RAM will do the trick.
Okay, it seems it’s the insufficient system memory. Switching to DirectX11 allows me to open the project again and clean it up a bit, for anyone encountering the same issue. Still, this isn’t a real fix. Hopefully, 32GB of RAM will do the trick.