So i made a struct containing a Key and a String
Then i made a data table for those structs so i can make a keybind system that can change in real time, etc.
Well now i tried to change or delete the Data Table and use another method since it dind’t seem to actually work since when i compared a key event to the key i had set, it wouldn’t work and gave me some deferred light something struct something in the key’s name and not a key…
So anyway right now i can’t delete or change the struct or the Data Table or UE4 just crashes with a fatal error.
I can’t change the struct’s key without crashing UE4 and i can’t delete the struct and i can’t delete the data table or even remove a row without it crashing.