Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 924] ShaderCompileWorker crashed! Fatal error!

Greetings @ChristianVR1

Welcome to the Unreal Engine Community Forum! I’ve dealt with my fair share of these types of errors. I’d start by deleting the Intermediate, Saved, and DerivedDataCache folders from your project folder(With the project closed) and try launching it again. Let me know if that works. If not, we can check some other areas.