Error: Runnable thread TaskGraphThreadNP 1 crashed.
=== Critical error: ===
Fatal error: [File:H:\UnrealEngine-release\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 482]
Pure virtual function being called
KERNELBASE.dll!0x00000000FD149E5D
Game.exe!FOutputDeviceWindowsError::Serialize() [h:\unrealengine-release\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:120]
Game.exe!FOutputDevice::Logf__VA() [h:\unrealengine-release\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
Game.exe!FDebug::AssertFailed() [h:\unrealengine-release\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
VCRUNTIME140.dll!0x00000000EE5C4A74
Game.exe!FPakProcessedReadRequest::RequestIsComplete() [h:\unrealengine-release\engine\source\runtime\pakfile\private\iplatformfilepak.cpp:2740]
Game.exe!FPakAsyncReadFileHandle:oProcessing() [h:\unrealengine-release\engine\source\runtime\pakfile\private\iplatformfilepak.cpp:3079]
Game.exe!TGraphTask<FAsyncIOCPUWorkTask>::ExecuteTask() [h:\unrealengine-release\engine\source\runtime\core\public\async\taskgraphinterfaces.h:886]
Game.exe!FTaskThreadAnyThread::ProcessTasks() [h:\unrealengine-release\engine\source\runtime\core\private\async\taskgraph.cpp:1277]
Game.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() [h:\unrealengine-release\engine\source\runtime\core\private\async\taskgraph.cpp:1171]
Game.exe!FTaskThreadBase::Run() [h:\unrealengine-release\engine\source\runtime\core\private\async\taskgraph.cpp:643]
Game.exe!FRunnableThreadWin::Run() [h:\unrealengine-release\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]
Game.exe!FRunnableThreadWin::GuardedRun() [h:\unrealengine-release\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:33]
kernel32.dll!0x0000000076E9652D
ntdll.dll!0x00000000770CC541
ntdll.dll!0x00000000770CC541