I have this issue where after a quest is completed the game just crashed and from my testing it is dependant on where you are stood in game and if a certain section is visible on your screen.
Disclaimer (This was a group project and the programmer who coded the game in both C++ and Blueprints is no longer available to fix the issue due to having a full time job. Hence why I am asking for help) I would apricate if I could get help by screen sharing via discord so I can show the crash/output logs as well as showing when the game crashes too.