fatal error C1083: Cannot open include file: 'Px.h'

Summary :
I built Unreal Engine from source with VS2015.
I built Physx3.3 from source with VS2015.

Yet when I compile, I get the same fatal error than in the original question.

edit : Px.h is located in \UnrealEngine-release\Engine\Source\ThirdParty\PhysX\PhysX-3.3\include\foundation

Tried adding the include directory from Physx in the project properties C++ directory, to no avail. I don’t know what to do now…