[FONT=times new roman]1>E:\B\Editor_Res\UE4_Engine_DEV\Engine\Source\Runtime\Core\Public\Templates/PointerIsConvertibleFromTo.h(19): fatal error C1060: 编译器的堆空间不足
1> [11/97] Module.Persona.4_of_4.cpp
1>E:\B\Editor_Res\UE4_Engine_DEV\Engine\Source\Runtime\Core\Public\Concepts/GetTypeHashable.h(14): fatal error C1060: 编译器的堆空间不足
出现此问题以后我尝试去修改了:BuildConfig.xml(\Engine\Saved\UnrealBuildTool)
<Configuration xmlns=“https://www.unrealengine.com/BuildConfiguration”>
<Loca1Executor>
<ProcessorCountMultiplier>6</ProcessorCountMultiplier>
<MaxProcessorcount>12</MaxProcessorcount>
</Loca1Executor>
<WindowsPlatform>
<PCHMemoryA1locationFactor>2000</PCHMemoryA1locationFactor>
</WindowsPlatform>
</Configuration>
但是并不奏效,所以想来请教同学们来一起探讨
我的电脑配置配置信息:InterCore I7-8700 CPU @3.20GHZ 3.19GHZ RAM:16.G(15.8G可用)虚拟内存 1024M ~ 8192M