Hello there guys! I’m using UE4 4.26.2.
After a power outage, my primary project won’t open. It loads to around 95% and crashes with this error.
Been working on this project for months, I hate to lose it this way.
Has anyone had a similar issue or knows how to fix it?
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp] [Line: 4152] StaticMeshComponent /Game/Maps/Factory_Inside/FactoryInside_Part5.FactoryInside_Part5:PersistentLevel.SM_PlatformColumn7_36.StaticMeshComponent0: Serial size mismatch: Got 7081242, Expected 1426
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
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kernel32
ntdll