FASTbuild support for UE 4.25

Hello,

I have noticed that there are some FASTbuild-related features included with UBT for UE 4.25.

[FONT=Courier New]<Choose>
<When Condition=“Exists(‘Executors\NotForLicensees\FASTBuild.cs’)”>
<ItemGroup>
<Compile Include=“Executors\NotForLicensees\FASTBuild.cs” />
</ItemGroup>
<PropertyGroup>
<DefineConstants>$(DefineConstants);FASTBUILD_AVAILABLE</DefineConstants>
</PropertyGroup>
</When>
</Choose>

Can we expect to have an out-of the-box FASTbuild support any time soon?

1 Like

I hope so.

FYI
A new version of FASTbuild just came out recenlty (1.03) which has a new way of getting the includes for .cpp files and putting them into text files (.ListDependencies() function).
This should allow to integrate non-modified FASTbuild without any hacks or using the cl-filter…

1 Like