Fast respawn on 1v1 Map

Hello,
Today i was smashing my head all day.
I am not able to recreate the instant respawn ( without loading screen)
I tried with the code where respawns on specific location, but i respawn on the same point at full healt and die again with screen loading.
Then i tried to trigger elimination manager, to send signal to OBNO device to revive me and them OVNO device to teleport me to the specific teleport that i want.
But this didn’t work too.
Soo I am wondering if it is a bug? Or it was a bug all this and it is no longer possible?
Thank you in advance,
Best Regards,
Siek

Hey! I ran into a similar issue recently. What worked for me is using verse!

Here is my modified code from this tutorial
Good Luck!

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Verse.org/Random }
using { /Fortnite.com/FortPlayerUtilities }

InstantRespawn := class(creative_device):
    @editable var SpawnPad : player_spawner_device = player_spawner_device{}
    @editable var Teleporter : teleporter_device = teleporter_device{}

    @editable var ElimManager : elimination_manager_device = elimination_manager_device{}

    OnEliminated(Agent:agent)<suspends>:void=
        Sleep(0.1)
        Transform := SpawnPad.GetTransform()
        Agent.Respawn(Transform.Translation, Transform.Rotation)

    WrappedOnEliminated(Agent:agent):void=
        spawn{OnEliminated(Agent)}

    
    OnElimination(Agent:agent)<suspends>:void=
        Sleep(0.1)
        Teleporter.Teleport(Agent)

    WrappedOnElimination(PossibleAgent:?agent):void=
        if: 
            Agent:=PossibleAgent?
        then:
            spawn{OnElimination(Agent)}

    OnBegin<override>()<suspends>:void=
        ElimManager.EliminatedEvent.Subscribe(WrappedOnEliminated)
        ElimManager.EliminationEvent.Subscribe(WrappedOnElimination)

Hey! I will test this soon, thank you for sharing it with me!