Fashion Shot

Hi! wanted to share with you a shot I created using various tools: Marvelous Designer for clothing simulation (alembic), Xgen-Maya, Adobe Fusion-Mixamo (model/animation) and finally Substance Painter for texturing. All was rendered inside Unreal (Ray-Trace on).
It’s one of my first “fashion industry-experiment” using these tools.

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Hello! How in the world did you get the materials onto the Alembic in Unreal. I only have one material slot and I am really struggling to figure out a work around.