Farming Player Built Structures for Materials: At least ~50% output

I remember when this was actual in Battle Royale, Around Chapter 3 Era.

However I remember you would only get like 1-3 Materials off of a 10 Material build.

To me this is needed, especially for end game when end user/player materials are running low/ are out of material and need material and there is nothing around to farm for material besides player-built structures.

If it was about 4-6 Material output per player built structure it would be pretty cool.
I know 1-3 materials off of a player built structure during Chapter 3 Era was a bummer because it was like nothing you know? I was hoping at the time they would amp it up to 4-6 material output, but it ended up going away and is currently set to (0) farming output.

Pretty please bring this back, with perhaps a tuning of 4-6 random output.
It will help everyone on competitive end game, especially if out of materials to build/defend themselves. Especially when there is nothing around to farm but player-built structures.

Thank you so much for your time and hope you enjoy your day :slight_smile:

@RickisThirsty Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

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