I am trying to learn blueprints and I was thinking of starting with something useful but basic. Basically a way to instance a mesh by adjusting a variable. I have been looking into arrays and static mesh components, but I cannot figure out how I should connect them together, etc.
My idea was, the variable would be editable, and I would change it to, say, 3 meshes, and it would duplicate the mesh 3 times and the array would now have 3 indexes (0 for the initial mesh, 1,2,3 for instances). I am testing it on a 200x200x200 cube, and I just want to build a basic ‘bridge’ with these boxes.
As you can see, I have no idea what I am doing really, I am hoping someone here can help me get on my feet with blueprinting.