False detect of Experimental Features when publishing project

Summary

When i try to publish my project it says that i use Experimental Features even that i never enabled them.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

Just create private version with memory calculation and try to publish it.

Expected Result

Can confirm and publish the project.

Observed Result

Error: Experimental Features
Publishing is disabled when using experimental features.h the project.

Platform(s)

PC

Island Code

0443-1527-7492

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Additional Notes

It started with the Star Wars update in Fortnite.
I tried to verify and reinstall UEFN.

The same thing happens to me, were you able to solve it?

Unfortunately, no.

We’ll get someone to take a look, thank you!

Another thread here: Unable to publish island that is incorrectly marked as Experimental

1 Like

It looks like it might be Device_Skydome_V2_C that is setting off the experimental flag.

1 Like

I don’t have the Device_Skydome_V2_C on my map and I still get the error.

(post deleted by author)

Try completing the memory calculation and see if that issue is still there.

1 Like

Calculating memory with the skydome device removed really helped. Thank you all for your help.

2 Likes

Didn’t the Skydome get removed in 35.0 i wonder if people who haven’t conformed and replaced it with the day sequence device get the experimental issue as they cannot publish with the og skydome anymore?

If that’s the case it should fail within uefn ideally and show a prompt saying please remove ect

i dunno how to find one to test but i think that could be the issue maybe

I don’t have the Device_Skydome_V2_C on my map and I still get the error.