Falling through the terrain on spawn

I’m trying to use the Level Streaming feature, createt my levels, gave them materials and tested it on play in new editor windows, so far so good. But now Im trying to test it in Standalone Game mode, and my character is always falling through the ground.

I have made a video: - YouTube to better understanding of my issue.

Is there a way to fix this?


Maybe you can give me a right way to search, it would be already something.

Player starts should be a little bit above the ground to allow room for the character capsule. You can select the player start and press ‘End’ and it should move it right to the ground with enough height to spawn. Right now yours are too low and it ends up spawning your character under the terrain.