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Falling Spline Tile Platform Return Location is Wrong

I have a spline platform that is set to fall after X amount of seconds when the player overlaps a trigger box, but the return location keeps being set to X: 0 Y: 0 Z: 0
Any help would be greatly appreciated.

PHOTOS:
1st photo: World location of Actor BP
2nd photo: Function of platform
3rd photo: Construction Script of Actor BP
4th photo: Set Location and Rotation of platform