Falling block game

Hello, i am currently in the process of relearning programming and am working on a project with a friend of mine. I am in charge of programming the actual game and he is in charge of art assets and cinamatic cut scenes. I was interested in using UDK as the engine for this game however, i am a bit rusty as it has been several years since ive studied programming and was wondering if there was any good source such as a tutorial or something to that degree that will allow me to learn how to program a basic tetris clone or falling block like game. The finished game will not be a tetris clone, i just want to use what i learn from programming one as a jumping off point for the final product we have in mind.

The reason i am reaching out to the forums is because i have in fact found a few tutorials that are close to what i was looking for but a many of them are formatted in a way that expects you to have a fundamental understanding of all the basics of the engine, which i have been studying but i am still finding it hard to catch up to some of these tutorials. So i guess i am looking for a really low level tutorial for very new beginners. Other tutorials i have found are only related to other engines such as unity, java, game maker, and a few others. I would really like to use UDK as that is the one i am most familiar with, as limited as that familiarity is.

So in summery i am looking for a basic and introductory level falling block/tetris clone programming tutorial. I really hope there is one out there somewhere if not, i suppose my quest continues.

Thank you for you time.

@Marshall123x There’s a market asset that provides this:

You could use it as a start point…

OH! Very nice! Thank you! Yes this is pretty much what i need. Though there doesn’t seem to be a tutorial that explains exactly how it all works, but yes this is much closer to what ive been search for!