Falling animations issue

Good day,

Im having an issue with i guess is the transition between a falling and falling flat animations that i got from Mixamo. As you can see in the video there is a bried moment before felling flat when the character “hits” something in the air.

Im using the is falling function with a branch, if is true the falling animation will start and falling flat for false. And its working as you can see but not sure why that weird transition is happening.

Any recommendations?

Thank you.

Start the last animation later into the sequence, so your momentum from falling doesn’t appear to change.

Thank you for answering, i tried that but unfurtunately didnt work, i thunk the issue could be the capsule? But im not sure. Attached another video to show capsule while falling.

Have the capsule render to rule it out