Problem
When adding and changing a new actor component to an actor editor fails to save .umap
Recreate
- Create a new Actor blueprint
- Create a new Actor Component blueprint
- Add component from 2. to actor from 1.
- Make a new variable in component from 2.
- Try to save
Solution
After step 4. remove actor component from actor and re attach it.
Error message
Can't save ../../../../../Documents/Unreal Projects/Inventory/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap: Graph is linked to private object(s) in an external package.
External Object(s):
InventoryComponent_1
Try to find chain of references to that object (may take some time)?
asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap' (FirstPersonExampleMap.umap) failed to save.
Cancel: Stop saving all assets and return to editor.
Retry: Attempt to save asset again.
Continue: Skip saving this asset only.
following assets failed to save correctly:
/Game/FirstPersonBP/Maps/FirstPersonExampleMap