Failure to Package - Assertion failed: assetregistry.cpp

I’m trying to build out my senior project to verify we have a packageable game, and for some reason there seems to be a hiccup near the end of packaging that I can’t quite figure out. I have reason to think it might be connected to an animation blueprint not packaging properly but I cannot figure out what I need to fix so that we can run it standalone.

thank you in advance

log is attachedlink text

Hello PancakeMisery,

Your log does show warnings for a few assets not loading properly, as well as a character movement with an unparsable ini. Resolving these warnings can often let the package finish building.

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.