Failure to initialize eye tracking

Hi, I’m working on a VR project in UE5.4.4 using eye tracking. I have the UE oculus branch version and up until the last meta quest link software update everything worked correctly.

Now whenever I try using eye tracking (either with OpenXR or OculusXRMovement) I get this error: [2025.05.05-14.57.26:819][233]LogOVRPlugin: Error: [XRCMD][failure] [XR_ERROR_INITIALIZATION_FAILED]: xrGetEyeGazesFB(m_xrEyeTracker, &eyeGazesInfo, &eyeGazes), arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:10076 (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.h:340)

Checked pretty much everything I could think of and I’m not really sure what could be causing this, does anyone have any idea? Here are my logs:
HelpMePlease.log (710.2 KB)

Just in case anyone else needs this, apparently turning of fix adjust in the quest pro settings fixes the issue (or maybe it was the software update i just did, even tho it didn’t mention any bug fixes in the notes, but I don’t wanna find out)

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