I have put some basic Controller code into a plugin. The plugin has a dependency on Enhanced Input.
Everything works fine in the game editor and IDE. Everything compiles fine.
When go to plugins and try to package the plunging the process fails. It appears that i can not find core engine classes like APlayerController during the packaging.
I suspect i need to include the engine as a dependency declaration or have missed some other key declaration… but have not found where / how to do this. Any help is appreciated.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" BuildPlugin -Plugin="D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin" -Package="D:/GameDev/Unreal Packages/WPC_Core" -CreateSubFolder" -nocompile -nocompileuat ]
UATHelper: Package Plugin Task (Windows): Running AutomationTool...
UATHelper: Package Plugin Task (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Package Plugin Task (Windows): Starting AutomationTool...
UATHelper: Package Plugin Task (Windows): Parsing command line: BuildPlugin -Plugin="D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin" -Package="D:/GameDev/Unreal Packages/WPC_Core" -CreateSubFolder -nocompile -nocompileuat
UATHelper: Package Plugin Task (Windows): Initializing script modules...
UATHelper: Package Plugin Task (Windows): Total script module initialization time: 0.24 s.
UATHelper: Package Plugin Task (Windows): Executing commands...
UATHelper: Package Plugin Task (Windows): Copying 190 file(s) using max 64 thread(s)
UATHelper: Package Plugin Task (Windows): Reading plugin from D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin...
UATHelper: Package Plugin Task (Windows): Building plugin for host platforms: Win64
UATHelper: Package Plugin Task (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealEditor Win64 Development -Project="D:\GameDev\Unreal Packages\WPC_Core\HostProject\HostProject.uproject" -plugin="D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin" -noubtmakefiles -manifest="D:\GameDev\Unreal Packages\WPC_Core\HostProject\Saved\Manifest-UnrealEditor-Win64-Development.xml" -nohotreload -log="C:\Users\
jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealEditor-Win64-Development.txt"
UATHelper: Package Plugin Task (Windows): Log file: C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealEditor-Win64-Development.txt
UATHelper: Package Plugin Task (Windows): Parsing headers for UnrealEditor
UATHelper: Package Plugin Task (Windows): Running Internal UnrealHeaderTool "D:\GameDev\Unreal Packages\WPC_Core\HostProject\HostProject.uproject" "D:\GameDev\Unreal Packages\WPC_Core\HostProject\Intermediate\Build\Win64\UnrealEditor\Development\UnrealEditor.uhtmanifest" -WarningsAsErrors -installed
UATHelper: Package Plugin Task (Windows): Total of 6 written
UATHelper: Package Plugin Task (Windows): Reflection code generated for UnrealEditor in 1.2585713 seconds
UATHelper: Package Plugin Task (Windows): Writing manifest to D:\GameDev\Unreal Packages\WPC_Core\HostProject\Saved\Manifest-UnrealEditor-Win64-Development.xml
UATHelper: Package Plugin Task (Windows): Building UnrealEditor...
UATHelper: Package Plugin Task (Windows): Using Visual Studio 2022 14.37.32824 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Package Plugin Task (Windows): Determining max actions to execute in parallel (10 physical cores, 20 logical cores)
UATHelper: Package Plugin Task (Windows): Executing up to 10 processes, one per physical core
UATHelper: Package Plugin Task (Windows): Requested 1.5 GB memory per action, 9.57 GB available: limiting max parallel actions to 6
UATHelper: Package Plugin Task (Windows): ------ Building 6 action(s) started ------
UATHelper: Package Plugin Task (Windows): [1/6] Resource Default.rc2
UATHelper: Package Plugin Task (Windows): [2/6] Compile [x64] SharedPCH.Engine.Cpp20.cpp
UATHelper: Package Plugin Task (Windows): [3/6] Compile [x64] Module.WPC_Core.cpp
UATHelper: Package Plugin Task (Windows): [4/6] Link [x64] UnrealEditor-WPC_Core.lib
UATHelper: Package Plugin Task (Windows): Creating library D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.lib and object D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.exp
UATHelper: Package Plugin Task (Windows): [5/6] Link [x64] UnrealEditor-WPC_Core.dll
UATHelper: Package Plugin Task (Windows): Creating library D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.sup.lib and object D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.sup.exp
UATHelper: Package Plugin Task (Windows): [6/6] WriteMetadata UnrealEditor.target
UATHelper: Package Plugin Task (Windows): Total time in Parallel executor: 27.39 seconds
UATHelper: Package Plugin Task (Windows): Total execution time: 33.50 seconds
UATHelper: Package Plugin Task (Windows): Took 33.60s to run dotnet.exe, ExitCode=0
UATHelper: Package Plugin Task (Windows): Building plugin for target platforms: Win64
UATHelper: Package Plugin Task (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealGame Win64 Development -Project="D:\GameDev\Unreal Packages\WPC_Core\HostProject\HostProject.uproject" -plugin="D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin" -noubtmakefiles -manifest="D:\GameDev\Unreal Packages\WPC_Core\HostProject\Saved\Manifest-UnrealGame-Win64-Development.xml" -nohotreload -log="C:\Users\jmgu
i\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt"
UATHelper: Package Plugin Task (Windows): Log file: C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt
UATHelper: Package Plugin Task (Windows): Parsing headers for UnrealGame
UATHelper: Package Plugin Task (Windows): Running Internal UnrealHeaderTool "D:\GameDev\Unreal Packages\WPC_Core\HostProject\HostProject.uproject" "D:\GameDev\Unreal Packages\WPC_Core\HostProject\Intermediate\Build\Win64\UnrealGame\Development\UnrealGame.uhtmanifest" -WarningsAsErrors -installed
UATHelper: Package Plugin Task (Windows): Total of 6 written
UATHelper: Package Plugin Task (Windows): Reflection code generated for UnrealGame in 0.6666165 seconds
UATHelper: Package Plugin Task (Windows): Writing manifest to D:\GameDev\Unreal Packages\WPC_Core\HostProject\Saved\Manifest-UnrealGame-Win64-Development.xml
UATHelper: Package Plugin Task (Windows): Building UnrealGame...
UATHelper: Package Plugin Task (Windows): Using Visual Studio 2022 14.37.32824 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Package Plugin Task (Windows): Determining max actions to execute in parallel (10 physical cores, 20 logical cores)
UATHelper: Package Plugin Task (Windows): Executing up to 10 processes, one per physical core
UATHelper: Package Plugin Task (Windows): Requested 1.5 GB memory per action, 10.84 GB available: limiting max parallel actions to 7
UATHelper: Package Plugin Task (Windows): ------ Building 1 action(s) started ------
UATHelper: Package Plugin Task (Windows): [1/1] Compile [x64] Module.WPC_Core.cpp
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): error C2504: 'APlayerController': base class undefined
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(19): error C3668: 'AEnhancedInputController::BeginPlay': method with override specifier 'override' did not override any base class methods
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(16): error C2440: 'return': cannot convert from 'AEnhancedInputController *' to 'UObject *'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(16): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2039: 'StaticConfigName': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C3861: 'StaticConfigName': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2039: 'AddReferencedObjects': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2065: 'AddReferencedObjects': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2027: use of undefined type 'APlayerController'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\Casts.h(430): note: see declaration of 'APlayerController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C3083: 'WithinClass': the symbol to the left of a '::' must be a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(94): error C2437: 'Super': has already been initialized
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(95): error C2437: 'Super': has already been initialized
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(23): error C3668: 'ARTSInputController::SetupInputComponent': method with override specifier 'override' did not override any base class methods
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(18): error C2440: 'return': cannot convert from 'ARTSInputController *' to 'UObject *'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(18): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2039: 'StaticConfigName': is not a member of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(16): note: see declaration of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C3861: 'StaticConfigName': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2039: 'AddReferencedObjects': is not a member of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(16): note: see declaration of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2065: 'AddReferencedObjects': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C3083: 'WithinClass': the symbol to the left of a '::' must be a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(10): error C2027: use of undefined type 'APlayerController'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Public\Subsystems\LocalPlayerSubsystem.h(10): note: see declaration of 'APlayerController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C2027: use of undefined type 'ULocalPlayer'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Public\Subsystems\LocalPlayerSubsystem.h(9): note: see declaration of 'ULocalPlayer'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C2275: 'UEnhancedInputLocalPlayerSubsystem': expected an expression instead of a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C3861: 'GetLocalPlayer': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(22): error C3861: 'GetControlRotation': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(30): error C3861: 'GetControlRotation': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(12): error C2065: 'bShowMouseCursor': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(13): error C2065: 'DefaultMouseCursor': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(18): error C3861: 'SetInputMode': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(26): error C2039: 'SetupInputComponent': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(27): error C2065: 'InputComponent': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(36): error C3861: 'GetPawn': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(38): error C2027: use of undefined type 'APawn'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h(41): note: see declaration of 'APawn'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Packages\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(39): error C2027: use of undefined type 'APawn'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h(41): note: see declaration of 'APawn'
UATHelper: Package Plugin Task (Windows): Total time in Parallel executor: 3.35 seconds
UATHelper: Package Plugin Task (Windows): Total execution time: 5.16 seconds
UATHelper: Package Plugin Task (Windows): Took 5.23s to run dotnet.exe, ExitCode=6
UATHelper: Package Plugin Task (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt)
UATHelper: Package Plugin Task (Windows): AutomationTool executed for 0h 0m 40s
UATHelper: Package Plugin Task (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Package Plugin Task (Windows): BUILD FAILED
LogSlate: Window 'Plugins' being destroyed
LogSlate: Window 'Plugins' being destroyed
LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
LogDirectoryWatcher: A directory notification for 'D:/GameDev/Unreal Projects/Aura/Plugins/' was aborted.
LogDerivedDataCache: C:/Users/jmgui/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:32.162 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 16726 files in 19045 folders with total size 4011 MiB.
LogDerivedDataCache: C:/Users/jmgui/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:32.079 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 16726 files in 19045 folders with total size 4011 MiB.
LogViewport: Scene viewport resized to 800x312, mode Windowed.
LogViewport: Scene viewport resized to 817x357, mode Windowed.
LogViewport: Scene viewport resized to 3157x1207, mode Windowed.
LogViewport: Scene viewport resized to 3140x1162, mode Windowed.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" BuildPlugin -Plugin="D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin" -Package="D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core" -CreateSubFolder" -nocompile -nocompileuat ]
UATHelper: Package Plugin Task (Windows): Running AutomationTool...
UATHelper: Package Plugin Task (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Package Plugin Task (Windows): Starting AutomationTool...
UATHelper: Package Plugin Task (Windows): Parsing command line: BuildPlugin -Plugin="D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin" -Package="D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core" -CreateSubFolder -nocompile -nocompileuat
UATHelper: Package Plugin Task (Windows): Initializing script modules...
UATHelper: Package Plugin Task (Windows): Total script module initialization time: 0.17 s.
UATHelper: Package Plugin Task (Windows): Executing commands...
UATHelper: Package Plugin Task (Windows): Copying 197 file(s) using max 64 thread(s)
UATHelper: Package Plugin Task (Windows): Reading plugin from D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin...
UATHelper: Package Plugin Task (Windows): Building plugin for host platforms: Win64
UATHelper: Package Plugin Task (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealEditor Win64 Development -Project="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\HostProject.uproject" -plugin="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin" -noubtmakefiles -manifest="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Saved\Manifes
t-UnrealEditor-Win64-Development.xml" -nohotreload -log="C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealEditor-Win64-Development.txt"
UATHelper: Package Plugin Task (Windows): Log file: C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealEditor-Win64-Development.txt
UATHelper: Package Plugin Task (Windows): Parsing headers for UnrealEditor
UATHelper: Package Plugin Task (Windows): Running Internal UnrealHeaderTool "D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\HostProject.uproject" "D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Intermediate\Build\Win64\UnrealEditor\Development\UnrealEditor.uhtmanifest" -WarningsAsErrors -installed
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
UATHelper: Package Plugin Task (Windows): Total of 6 written
UATHelper: Package Plugin Task (Windows): Reflection code generated for UnrealEditor in 1.3034524 seconds
UATHelper: Package Plugin Task (Windows): Writing manifest to D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Saved\Manifest-UnrealEditor-Win64-Development.xml
UATHelper: Package Plugin Task (Windows): Building UnrealEditor...
UATHelper: Package Plugin Task (Windows): Using Visual Studio 2022 14.37.32824 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Package Plugin Task (Windows): Determining max actions to execute in parallel (10 physical cores, 20 logical cores)
UATHelper: Package Plugin Task (Windows): Executing up to 10 processes, one per physical core
UATHelper: Package Plugin Task (Windows): Requested 1.5 GB memory per action, 8.93 GB available: limiting max parallel actions to 5
UATHelper: Package Plugin Task (Windows): ------ Building 6 action(s) started ------
UATHelper: Package Plugin Task (Windows): [1/6] Resource Default.rc2
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
UATHelper: Package Plugin Task (Windows): [2/6] Compile [x64] SharedPCH.Engine.Cpp20.cpp
UATHelper: Package Plugin Task (Windows): [3/6] Compile [x64] Module.WPC_Core.cpp
UATHelper: Package Plugin Task (Windows): [4/6] Link [x64] UnrealEditor-WPC_Core.lib
UATHelper: Package Plugin Task (Windows): Creating library D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.lib and object D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.exp
UATHelper: Package Plugin Task (Windows): [5/6] Link [x64] UnrealEditor-WPC_Core.dll
UATHelper: Package Plugin Task (Windows): Creating library D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.sup.lib and object D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\x64\UnrealEditor\Development\WPC_Core\UnrealEditor-WPC_Core.sup.exp
UATHelper: Package Plugin Task (Windows): [6/6] WriteMetadata UnrealEditor.target
UATHelper: Package Plugin Task (Windows): Total time in Parallel executor: 32.01 seconds
UATHelper: Package Plugin Task (Windows): Total execution time: 37.88 seconds
UATHelper: Package Plugin Task (Windows): Took 37.96s to run dotnet.exe, ExitCode=0
UATHelper: Package Plugin Task (Windows): Building plugin for target platforms: Win64
UATHelper: Package Plugin Task (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealGame Win64 Development -Project="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\HostProject.uproject" -plugin="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\WPC_Core.uplugin" -noubtmakefiles -manifest="D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Saved\Manifest-
UnrealGame-Win64-Development.xml" -nohotreload -log="C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt"
UATHelper: Package Plugin Task (Windows): Log file: C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt
UATHelper: Package Plugin Task (Windows): Parsing headers for UnrealGame
UATHelper: Package Plugin Task (Windows): Running Internal UnrealHeaderTool "D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\HostProject.uproject" "D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Intermediate\Build\Win64\UnrealGame\Development\UnrealGame.uhtmanifest" -WarningsAsErrors -installed
UATHelper: Package Plugin Task (Windows): Total of 6 written
UATHelper: Package Plugin Task (Windows): Reflection code generated for UnrealGame in 0.8471452 seconds
UATHelper: Package Plugin Task (Windows): Writing manifest to D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Saved\Manifest-UnrealGame-Win64-Development.xml
UATHelper: Package Plugin Task (Windows): Building UnrealGame...
UATHelper: Package Plugin Task (Windows): Using Visual Studio 2022 14.37.32824 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Package Plugin Task (Windows): Determining max actions to execute in parallel (10 physical cores, 20 logical cores)
UATHelper: Package Plugin Task (Windows): Executing up to 10 processes, one per physical core
UATHelper: Package Plugin Task (Windows): Requested 1.5 GB memory per action, 10.21 GB available: limiting max parallel actions to 6
UATHelper: Package Plugin Task (Windows): ------ Building 1 action(s) started ------
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
UATHelper: Package Plugin Task (Windows): [1/1] Compile [x64] Module.WPC_Core.cpp
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): error C2504: 'APlayerController': base class undefined
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(19): error C3668: 'AEnhancedInputController::BeginPlay': method with override specifier 'override' did not override any base class methods
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(16): error C2440: 'return': cannot convert from 'AEnhancedInputController *' to 'UObject *'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(16): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2039: 'StaticConfigName': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C3861: 'StaticConfigName': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2039: 'AddReferencedObjects': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2065: 'AddReferencedObjects': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C2027: use of undefined type 'APlayerController'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\Casts.h(430): note: see declaration of 'APlayerController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(21): error C3083: 'WithinClass': the symbol to the left of a '::' must be a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(94): error C2437: 'Super': has already been initialized
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\EnhancedInputController.gen.cpp(95): error C2437: 'Super': has already been initialized
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(23): error C3668: 'ARTSInputController::SetupInputComponent': method with override specifier 'override' did not override any base class methods
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(18): error C2440: 'return': cannot convert from 'ARTSInputController *' to 'UObject *'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(18): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2039: 'StaticConfigName': is not a member of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(16): note: see declaration of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C3861: 'StaticConfigName': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2039: 'AddReferencedObjects': is not a member of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\RTSInputController.h(16): note: see declaration of 'ARTSInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C2065: 'AddReferencedObjects': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Intermediate\Build\Win64\UnrealGame\Inc\WPC_Core\UHT\RTSInputController.gen.cpp(21): error C3083: 'WithinClass': the symbol to the left of a '::' must be a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(10): error C2027: use of undefined type 'APlayerController'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Public\Subsystems\LocalPlayerSubsystem.h(10): note: see declaration of 'APlayerController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C2027: use of undefined type 'ULocalPlayer'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Public\Subsystems\LocalPlayerSubsystem.h(9): note: see declaration of 'ULocalPlayer'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C2275: 'UEnhancedInputLocalPlayerSubsystem': expected an expression instead of a type
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(14): error C3861: 'GetLocalPlayer': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(22): error C3861: 'GetControlRotation': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\EnhancedInputController.cpp(30): error C3861: 'GetControlRotation': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(12): error C2065: 'bShowMouseCursor': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(13): error C2065: 'DefaultMouseCursor': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(18): error C3861: 'SetInputMode': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(26): error C2039: 'SetupInputComponent': is not a member of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Public\Controllers\EnhancedInputController.h(14): note: see declaration of 'AEnhancedInputController'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(27): error C2065: 'InputComponent': undeclared identifier
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(36): error C3861: 'GetPawn': identifier not found
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(38): error C2027: use of undefined type 'APawn'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h(41): note: see declaration of 'APawn'
UATHelper: Package Plugin Task (Windows): D:\GameDev\Unreal Projects\Aura\Plugins\Packaged\WPC_Core\HostProject\Plugins\WPC_Core\Source\WPC_Core\Private\Controllers\RTSInputController.cpp(39): error C2027: use of undefined type 'APawn'
UATHelper: Package Plugin Task (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h(41): note: see declaration of 'APawn'
UATHelper: Package Plugin Task (Windows): Total time in Parallel executor: 3.82 seconds
UATHelper: Package Plugin Task (Windows): Total execution time: 6.04 seconds
UATHelper: Package Plugin Task (Windows): Took 6.11s to run dotnet.exe, ExitCode=6
UATHelper: Package Plugin Task (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\jmgui\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-UnrealGame-Win64-Development.txt)
UATHelper: Package Plugin Task (Windows): AutomationTool executed for 0h 0m 44s
UATHelper: Package Plugin Task (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Package Plugin Task (Windows): BUILD FAILED
LogPluginManager: Display: A version of the 'WPC_Core' plugin has already been enabled (D:/GameDev/Unreal Projects/Aura/Plugins/WPC_Core/WPC_Core.uplugin); prioritizing that over the newly discovered version (D:/GameDev/Unreal Projects/Aura/Plugins/Packaged/WPC_Core/HostProject/Plugins/WPC_Core/WPC_Core.uplugin).
LogSlate: Window 'Plugins' being destroyed
LogSlate: Window 'Plugins' being destroyed
LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
LogDirectoryWatcher: A directory notification for 'D:/GameDev/Unreal Projects/Aura/Plugins/' was aborted.
LogDerivedDataCache: C:/Users/jmgui/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:32.117 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 16726 files in 19045 folders with total size 4011 MiB.
LogDerivedDataCache: C:/Users/jmgui/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:32.122 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 16726 files in 19045 folders with total size 4011 MiB.
LogDerivedDataCache: C:/Users/jmgui/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:32.121 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 16726 files in 19045 folders with total size 4011 MiB.
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "WPG_Core",
"Description": "",
"Category": "Other",
"CreatedBy": "Jamie Guillemette",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "WPC_Core",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"SupportURL": "",
"Plugins": [
{
"Name": "EnhancedInput",
"Enabled": true
}
]
}