Hey! I am trying to override a static function, but for whatever reason, I am getting the following error:
‘unresolved external symbol “public: virtual void __cdecl AHitscan_Weapon::PostInitializeComponents(void)” (?PostInitializeComponents@AHitscan_Weapon@@UEAAXXZ)’
Anyone know why it does not work? What I should also note, is that the class was a “Pawn”, but I converted it into an “Actor”.
UCLASS(Abstract, Blueprintable)
class AHitscan_Weapon : public AActor
{
GENERATED_UCLASS_BODY()
/** perform initial setup */
virtual void PostInitializeComponents() OVERRIDE;
};
Thank you in advance!