Failing to package

Hey all, I have been over most of the answers on here (I think) I have just reinstalled Visual Studio and attempted to debug a few of my BPs. I am still having an issue packaging and I am not sure where to go from this point. I can package a new project as well as a free project from the launcher (Multiplayer shootout). Any help with this is much appreciated.

Thanks in advance

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1515629032) SRandInit(-1515629030).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.107756
LogConfig:Warning: Failed to saved backup for config[Engine]
LogConfig:Warning: Failed to saved backup for config[Game]
LogConfig:Warning: Failed to saved backup for config[Input]
LogConfig:Warning: Failed to saved backup for config[Editor]
LogConfig:Warning: Failed to saved backup for config[EditorPerProjectUserSettings]
LogConfig:Warning: Failed to saved backup for config[EditorSettings]
LogConfig:Warning: Failed to saved backup for config[EditorLayout]
LogConfig:Warning: Failed to saved backup for config[EditorKeyBindings]
LogConfig:Warning: Failed to saved backup for config[Compat]
LogConfig:Warning: Failed to saved backup for config[Lightmass]
LogConfig:Warning: Failed to saved backup for config[Scalability]
LogConfig:Warning: Failed to saved backup for config[Hardware]
LogConfig:Warning: Failed to saved backup for config[GameUserSettings]
LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
LogInit: API Version: 2992821
LogInit: Net Version: 3039270
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jul  6 2016 09:09:46
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.12
LogInit: Command line:  
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogFileManager:Warning: Error deleting file: ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Logs/Rojack-backup-2016.07.30-17.39.49.log (Error Code 5)
LogFileManager:Warning: Error deleting file: ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Logs/Rojack-backup-2016.08.02-09.13.56.log (Error Code 5)
LogFileManager:Warning: Error deleting file: ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Logs/Rojack-backup-2016.08.02-09.48.10.log (Error Code 5)
LogInit: Using libcurl 7.41.0
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.32
LogOnline:Warning: STEAM: Steam API disabled!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogVoice:Warning: Failed to initialize voice interface
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogConfig:Warning: Failed to saved backup for config[DeviceProfiles]
LogInit: Computer: MASTERRACE
LogInit: User: Alex
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =3.037496 MHz
LogMemory: Memory total: Physical=23.9GB (24GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 193.66 MB used, 193.66 MB peak
LogMemory: Process Virtual Memory: 195.61 MB used, 195.61 MB peak
LogMemory: Physical Memory: 4415.67 MB used, 24475.49 MB total
LogMemory: Virtual Memory: 557.01 MB used, 134217728.00 MB total
LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'AMD Radeon HD 7700 Series' (Feature Level 11_0)
LogD3D11RHI:       1005/0/12237 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0/0/12237 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x683d (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'AMD Radeon HD 7700 Series' (P:0 D:1)
LogWindows:    1. 'AMD Radeon HD 7700 Series' (P:1 D:1)
LogWindows:    2. 'AMD Radeon HD 7700 Series' (P:0 D:0)
LogWindows:    3. 'AMD Radeon HD 7700 Series' (P:0 D:0)
LogWindows:    4. 'AMD Radeon HD 7700 Series' (P:0 D:0)
LogWindows:    5. 'AMD Radeon HD 7700 Series' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:6 
LogD3D11RHI:     Adapter Name: AMD Radeon HD 7700 Series
LogD3D11RHI:   Driver Version: Crimson 16.8.1 (internal:16.300.2511.0, unified:16.300.2511.0)
LogD3D11RHI:      Driver Date: 8-4-2016
LogRHI: Texture pool is 703 MB (70% of 1005 MB)
LogD3D11RHI: Async texture creation disabled: no driver support
LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/Shaders/WorkingDirectory/5932/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alex/AppData/Local/Temp/UnrealShaderWorkingDir/16AB2EE041E8D2784AA9DFB2C7AAD634/'.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.11s 48MB C:/Users/Alex/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Alex/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Alex/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogConfig:Warning: Failed to saved backup for config[GameplayTags]
LogConfig:Warning: Failed to saved backup for config[TemplateDefs]
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMeshUtilities: No distributed automatic mesh merging module available
LogAssetRegistry: FAssetRegistry took 0.0216 seconds to start up
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/5a627529.bin', retrying in .5s...
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/CachedAssetRegistry.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/5a627529.bin'.
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/2657c409.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/CachedAssetRegistry.bin'.
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/2657c409.bin'.
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/1d5167fa.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/1d5167fa.bin'.
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/866581fd.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/866581fd.bin'.
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/94c5d5a7.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/94c5d5a7.bin'.
LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/8c0e1344.bin', retrying in .5s...
LogFileManager:Error: Error deleting file '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/AssetRegistryCache/8c0e1344.bin'.
LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 3.071153 seconds
LogUObjectArray: 28746 objects as part of root set at end of initial load.
LogUObjectAllocator: 6069096 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogConfig:Warning: Failed to saved backup for config[InternationalizationExport]
LogConfig:Warning: Failed to saved backup for config[TranslationPickerSettings]
LogConfig:Warning: Failed to saved backup for config[SourceControlSettings]
LogConfig:Warning: Failed to saved backup for config[SourceControlSettings]
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogEngine: Initializing Engine...
LogHMD: SteamVR failed to initialize.  Err: 110
LogHMD: SteamVR failed to initialize.  Err: 110
LogAIModule: Creating AISystem for world NewWorld
LogInit: XAudio2 using 'Headphones (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.06s 48MB C:/Users/Alex/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LogConfig:Warning: Failed to saved backup for config[LocalizationServiceSettings]
LogConfig:Warning: Failed to saved backup for config[LocalizationServiceSettings]
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 8192mb
LogCook:Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/' took 0.03s
SourceControl: Info Source control is disabled
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
Cmd: MAP LOAD FILE="../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/Maps/TestingArena.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogBlueprint:Warning: ValidateTemplates '/Game/BluePrints/Weapons/Gun_FullAuto.Gun_FullAuto_C:InheritableComponentHandler': overridden template is invalid - component 'None' from '/Game/BluePrints/Weapons/BaseWeapon.BaseWeapon_C'
LogAIModule: Creating AISystem for world TestingArena
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 216.465ms to complete.
LogFileHelpers: Loading map 'TestingArena' took 5.415
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//SplashScreenThread///Thread_195c_0///####STATCAT_Advanced#### old //STATGROUP_Threads//SplashScreenThread///Thread_162c_0///####STATCAT_Advanced####
LogCollectionManager: Loaded 0 collections in 0.003195 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/Developers/Alex/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds
LogContentBrowser: Native class hierarchy populated in 0.0249 seconds. Added 2050 classes and 373 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0092 seconds. Added 12 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0092 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0091 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0089 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object 'Class None.'
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0102 seconds. Added 1 classes and 2 folders.
LogLoad: Full Startup: 40.52 seconds (BP compile: 1.51 seconds)
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogOcInput: OculusInput pre-init called
LogContentStreaming: Texture pool size now 700 MB
LogRenderer: Reallocating scene render targets to support 1172x520 (Frame:2).
LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/' took 0.62s
LogAssetRegistry: Asset discovery search completed in 36.2008 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000037 seconds (updated 0 objects)
LogSavePackage: Save=208.33ms
LogSavePackage: Moving '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/UEDPCTestingArenaC7C6DB874B8134D18719D586A0A8C86A.tmp' to '../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Autosaves/Game/Maps/UEDPCTestingArena.umap'
LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Saved/Autosaves/Game/Maps/UEDPCTestingArena.umap
LogEditorTransaction: Undo Spawn Play From Here Start
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Rojack.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Alex/Perforce/afriant_MasterRace_1260/Ro
MainFrameActions: Packaging (Windows (64-bit)): jack/Rojack.uproject -cook -stage -archive -archivedirectory=C:/Users/Alex/Desktop/Build9-23-16 -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Rojack.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Rojack Win64 Shipping -Project=C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Rojack.uproject  C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Rojack.uproject  -remoteini="C:\Users\Alex\Perforce
\afriant_MasterRace_1260\Rojack" -noxge -generatemanifest -NoHotReloadFromIDE
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target)
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Messages while compiling C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Intermediate\Build\BuildRules\RojackModuleRules.dll:
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: error CS0042: Unexpected error creating debug information file 'c:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Intermediate\Build\BuildRules\RojackModuleRules.PDB' -- 'c:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Intermediate\Build\BuildRules\RojackModuleRules.pdb: Access is den
ied.
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UnrealBuildTool encountered an error while compiling source files
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.5076932s to run UnrealBuildTool.exe, ExitCode=5
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Rojack Win64 Shipping -Project=C:\Users\Alex\Per
MainFrameActions: Packaging (Windows (64-bit)): force\afriant_MasterRace_1260\Rojack\Rojack.uproject  C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack\Rojack.uproject  -remoteini="C:\Users\Alex\Perforce\afriant_MasterRace_1260\Rojack" -noxge -generatemanifest -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool-2016.09.23-21.19.07.txt' 
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvV
ars)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride,
 Dictionary`2 InTargetToManifest)
MainFrameActions: Packaging (Windows (64-bit)):    at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
MainFrameActions: Packaging (Windows (64-bit)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
LogFileManager:Warning: DeleteFile was unable to delete 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/ReimportCache/3688439234.bin', retrying in .5s...
LogFileManager:Error: Error deleting file 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/ReimportCache/3688439234.bin'.
LogStats: FPlatformStackWalk::StackWalkAndDump -  0.045 s
LogOutputDevice:Warning: === Handled error: ===
Ensure condition failed: bMoved [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Developer\DirectoryWatcher\Private\FileCache.cpp] [Line: 534]
Unable to move file-cache for 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Content/' from 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/ReimportCache/3688439234.bin.tmp' to 'C:/Users/Alex/Perforce/afriant_MasterRace_1260/Rojack/Intermediate/ReimportCache/3688439234.bin' (free disk space: 0)
Stack: 
UE4Editor-Core.dll
UE4Editor-Core.dll
UE4Editor-Core.dll
UE4Editor-DirectoryWatcher.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor-UnrealEd.dll
UE4Editor.exe
UE4Editor.exe
UE4Editor.exe
UE4Editor.exe
UE4Editor.exe
KERNEL32.DLL
ntdll.dll
ntdll.dll
LogStats:                SubmitErrorReport -  0.000 s
LogStats:                    SendNewReport -  0.495 s
LogStats:             FDebug::EnsureFailed -  0.542 s

Are you using source control?, I think you are unable to package because you are using P4. The way to do it is to check out your entire project from P4 admin, then try to package.

Just checked out all files in P4V, Still failing at coping UAT log files. Inside of VS when I attempt to build the solution there I get “The global scope has no…” and “Cannot open source file…”

it’s definitely a source control issue. If checking out everything did not work, maybe changing the files property and make sure they are not read only, or copy you project outside of your source control folder and try compiling, or turn off source control. I don’t remember exactly how I solved it.