“Failed to save to ‘myfiles’*.umap
You can not unload a level you are currently editing.”
Hello, sorry if it’s not the correct forum location to post this.
I’m getting this error everyday while working on UE5, after a few minutes it seems the autosave are conflicting with the manual save and then I’m unable to save manually. It keeps creating new autosave files(dozens depending how many hours I’m working on it), at least I don’t lose anything if I wait for the next autosave but it’s really annoying and obviously shouldn’t be happening, never did on UE4 using the same folder. I’m a “save all” freak so it’s extra annoying to not be able to do it constantly…
Of course, no multiple UE5 processes opened and the files/folder are not being used by anything else like OneDrive and such.