Hi,
I made my plugin in UE4.27 that is successfully working with unreal. I am facing the problem while packaging the project. I am getting following error.
UATHelper: Packaging (Windows (64-bit)): ERROR: Missing precompiled manifest for ‘UBufferCamera’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in UBufferCamera.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for ‘UBufferCamera’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in UBufferCamera.build.cs to override.
I did following setting in the constructor of UBufferCamera.Build.cs file
PrecompileForTargets = PrecompileTargetsType.Any;
bPrecompile = true;
- Clean build
I am stuck here to packaging the unreal project. Any help will appreciable.
Vineet