Failed to package IOS.

I’m trying to packge the game which I made to iOS, but I’m failing.


The certificate and provisioning are Validated like this, but there is something wrong with the configuration or I get an error.

I think it is the “AutomationTool was unable to run successfully.” part, but if anyone can help me out, please let me know.

Did you end up solving it?

No. I uploaded only Android.

I know how you most likely can solve it!

If you go into your folder called: Users/Shared/UE_5.1/Engine/Intermediate/ProjectFIlesIOS/UE5.xcodeproj, and remove the UE5.xcodeproj file, and then try to package again, it should hopefully work.