Alpha crunch time at the moment and set up packaging with shipping but when its done and I try to open the exe I get an error that stops me from opening and playing the game.
Using 4.8 with no C++
Any ideas?
Alpha crunch time at the moment and set up packaging with shipping but when its done and I try to open the exe I get an error that stops me from opening and playing the game.
Using 4.8 with no C++
Any ideas?
There was another forum post with the same issue.
One solution was to rename FallOfCiv-Win64-Shipping.exe to FallOfCiv.exe in your binaries folder and run that. It seems to only Blueprint only projects. I’m not sure if 4.11 or higher fixes this but I had the issue in 4.10.1.
WHICH binaries folder? There is more than one.
Hi,
I’ve been struggling with the same problem and it seems to be a bug in previous unreal engine versions. Here’s what you can do:
This happens to Blueprint only projects. Adding C++ class to your project solves the issue. This class can be everything and does not need to include any kind of fancy code
or you could just rename the resulting exe file as states above but this was too hacky for me
soulution #3 is to switch to ue 4.10 where this is strange behaviour has been fixed
Best regards,
Daniel