Hello guys, I am publishing my game at Epic games, I created the keys, send the files, it was on my epic account in the epic store, but when I try to open the game I get this error “Failed to Open descriptor file” someone knows if have some kind of configuration that I need to put that do not require more the uproject file?
- I have builded my engine version
- I have packed my project in the test config, dev config and shipment config.
Thanks!