Failed to load Plugin on iOS device...

I’m developing an iOS game in UE4 4.10.4, but yesterday I downloaded 4.11.
Today I deployed the game (with the Launch button) to my iPhone and I got a message I’ve never seen:

Why is it happening?

I uninstalled 4.11 but nothing changed.

Please Help me!:frowning:


I tried to reproduce this with a newly created project from 4.10.4 which I converted to 4.11. I did not receive this error. Could you please try and reproduce this on your own, in a fresh project and provide me with the exact reproduction steps? Also, please inform me of how exactly you’re creating your project, are you on Windows or Mac? Code or BP?


Hey ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!