'Failed to load assets' UE5.0

Here’s how you can resolve “The end of package tag is not valid” or “Invalid value for PACKAGE_FILE_TAG at start of file” if your project has git LFS enabled. I’ve exclusively encountered this issue when cloning projects from github.

  1. Close your project and check if it has git LFS active (check your .gitattributes in your top level project directory).
  2. If it does… open up your command line and CD into your project directory and type in to the terminal git lfs pull. Upon successful execution of this command, it doesn’t output anything into the terminal.
  3. Open up your unreal project and you should notice that you’re able to access your file.
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