Failed to import Skeletal Mesh

Hello,
I am trying to follow this tutorial: - YouTube
In fact I followed it step by step, except instead of using a custom model I used the original hatchet model (instead of deleting it and importing a new one I kept it after detaching).
When importing it I simply get that the import failed and that the new asset was not created.

Is there any way to find out what exactly went wrong or how to fix it?

I double checked to make sure all the bones and so on were equal to the ones used in the video.

Best regards,

EDIT: The solution is to simply use an older FBX version. I was using Maya 2016 which automatically uses FBX 2016, exporting with FBX 2014/2015 works like a charm :slight_smile: