Currrently working on ue 5.2 project and when i try to package i get this error message log
> PackagingResults: Error: appError called: Assertion failed: Template [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 5048]
> UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT
> UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===
> UATHelper: Packaging (Windows): LogWindows: Error:
> UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: Template [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 5048]
> UATHelper: Packaging (Windows): LogWindows: Error: Failed to get template for class /Game/GameLogic/Mechanics/Inventory/Item/BP_ItemBase.BP_ItemBase_C. ExportName=Default__BP_ItemBase_C
> UATHelper: Packaging (Windows): LogWindows: Error:
> UATHelper: Packaging (Windows): LogWindows: Error:
> UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8373d7e88 UnrealEditor-CoreUObject.dll!UnknownFunction []
> UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8373fe050 UnrealEditor-CoreUObject.dll!UnknownFunction []
> UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff83741fca5 UnrealEditor-CoreUObject.dll!UnknownFunction []
> UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8373ccb4e UnrealEditor-CoreUObject.dll!UnknownFunction []
> UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff8372d0f60 UnrealEditor-CoreUObject.dll!UnknownFunction []
I tried to replace the bp_item base with older and clean version of it but i still getting the same error while packing