Hello! im having an issue with my project after building, the error did not happen in UE. 5.4 and 5.3
There’s no errors in the cook. when i click the EXE it crashes.
in dev mode the error is the following:
Assertion failed: NumFailedFormats == 0 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\AudioDeviceManager.cpp] [Line: 378]
Failed to find these required AudioFormats: [ ‘BINKA’ ‘ADPCM’ ‘PCM’ ‘OPUS’ ‘RADA’ ]
Things i’ve tried:
Reinstalling UE
Adding: “[/Script/WindowsTargetPlatform.WindowsTargetSettings]
AudioDeviceModuleName=XAudio2” To the end of DefaultEngine.ini
Changing the audio compression setting
Reinstalling the Req’s for UE
Installed new Nvidia Drivers
Deleted the %Appdata/Local/unreal folder and rebuilt the project
Started a fresh project, built it, and it gave me the same error when launching the build game
i’ve searched and the only solutions i’ve found don’t work for me =(