Hi,
noticed a new 4.22 branch today and decided to try compiling it. I am running into the same issue as on master branch:
UnrealEngine-4.22$ ./Setup.sh
Registering git hooks... (this will override existing ones!)
Fixing inconsistent case in filenames.
Setting up Mono
Checking dependencies...
Updating dependencies: 0% (0/41479)...
Failed to download 'http://cdn.unrealengine.com/dependencies/UnrealEngine-3479958-543a927e673c42ee89fb13d09ca158a4/01fa198c8120c93d52d0eb1a
447044eb9ec75f22': libc.dylib (DllNotFoundException)
Result: 1
And
UnrealEngine-4.22$ ./Setup.sh
Registering git hooks... (this will override existing ones!)
Fixing inconsistent case in filenames.
Setting up Mono
Checking dependencies...
The following file(s) have been modified:
Engine/Binaries/ThirdParty/Mono/Linux/etc/mono/registry/last-btime
Would you like to overwrite your changes (y/n)? y
Updating dependencies: 0% (0/41479)...
Failed to download 'http://cdn.unrealengine.com/dependencies/UnrealEngine-4325351-eac46e151e7545dbaa48edfd81394e0f/03bde7e760b89c5fb4b85d7a
5588d80d84503b2c': libc.dylib (DllNotFoundException)
Result: 1
Everything seems to work ok on 4.21 branch.
Anybody else ran into this? Any pointers? The URL for the download is ok, it seems to be an issue with local toolchain somehow.
EDIT:
export UE_USE_SYSTEM_MONO=1
Seems to work around the issue